diff --git a/src/main/resources/assets/carpet/lang/zh_cn.json b/src/main/resources/assets/carpet/lang/zh_cn.json index ef0c0124..248faac4 100644 --- a/src/main/resources/assets/carpet/lang/zh_cn.json +++ b/src/main/resources/assets/carpet/lang/zh_cn.json @@ -1,8 +1,8 @@ { - "rule.antiCheatDisabled.name": "移动检测通杀", + "rule.antiCheatDisabled.name": "禁用反作弊移动监测", "rule.antiCheatDisabled.desc": "防止玩家因为“本服务器未启用飞行”,“移动过快”等原因被踢出", - "rule.carpets.name": "放置地毯执行功能", + "rule.carpets.name": "多功能地毯", "rule.carpets.desc": "通过放置地毯方块快捷执行部分功能", "rule.combineXPOrbs.name": "经验球合并", @@ -135,7 +135,7 @@ "rule.pushLimit.desc": "自定义活塞推动上限", "rule.pushLimit.extra.0": "你必须在1-1024中选取一个值", - "rule.quasiConnectivity.name": "qC激活开关", + "rule.quasiConnectivity.name": "半连接激活开关", "rule.quasiConnectivity.desc": "活塞,发射器和投掷器在他们上方方块激活时是否响应", "rule.quasiConnectivity.extra.0": "设置为true为开启 设置为false为禁用", @@ -228,7 +228,8 @@ "ui.tags": "分类", "ui.change_permanently": "永久更改", "ui.click_to_keep_the_settings_in_%(conf)s_to_save_across_restarts": "点击此按钮以使此选项保存于%s,重启后依旧生效", - "ui.rule_%(rule)s_will_now_default_to_%(value)s": "规则%s将会被默认设置为%s", + "ui.rule_%(rule)s_will_now_default_to_%(value)s": "规则“%s”将会被默认设置为%s", + "ui.rule_%(rule)s_not_set_restart": "规则“%s”将在重启后恢复默认值", "ui.current_value": "当前的值" } \ No newline at end of file