Making deepslate generate below y=0, not y=16 (#1433)
* Fixes #1431 * Updating carpet rule description * Making it work for cobbled deepslate
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@@ -21,7 +21,7 @@ public abstract class LiquidBlock_renewableDeepslateMixin {
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@Inject(method = "shouldSpreadLiquid", at = @At(value = "INVOKE",target = "Lnet/minecraft/world/level/material/FluidState;isSource()Z"), cancellable = true)
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private void receiveFluidToDeepslate(Level world, BlockPos pos, BlockState state, CallbackInfoReturnable<Boolean> cir)
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{
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if(CarpetSettings.renewableDeepslate && !world.getFluidState(pos).isSource() && world.dimension() == Level.OVERWORLD && pos.getY() < 16)
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if(CarpetSettings.renewableDeepslate && !world.getFluidState(pos).isSource() && world.dimension() == Level.OVERWORLD && pos.getY() < 0)
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{
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world.setBlockAndUpdate(pos, Blocks.COBBLED_DEEPSLATE.defaultBlockState());
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this.fizz(world, pos);
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