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@@ -1,7 +1,7 @@
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package carpet.mixins;
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import carpet.settings.CarpetSettings;
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import carpet.fakes.WorldInterface;
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import carpet.settings.CarpetSettings;
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import carpet.utils.SpawnReporter;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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@@ -9,6 +9,7 @@ import net.minecraft.entity.EntityCategory;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.mob.MobEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.MathHelper;
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@@ -19,9 +20,7 @@ import net.minecraft.world.World;
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import net.minecraft.world.chunk.WorldChunk;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import java.util.Map;
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@@ -33,9 +32,9 @@ public class SpawnHelperMixin
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@Redirect(method = "spawnEntitiesInChunk", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/world/World;doesNotCollide(Lnet/minecraft/util/math/Box;)Z"
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target = "Lnet/minecraft/server/world/ServerWorld;doesNotCollide(Lnet/minecraft/util/math/Box;)Z"
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))
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private static boolean doesNotCollide(World world, Box bb)
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private static boolean doesNotCollide(ServerWorld world, Box bb)
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{
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//.doesNotCollide is VERY expensive. On the other side - most worlds are not made of trapdoors in
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// various configurations, but solid and 'passable' blocks, like air, water grass, etc.
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@@ -88,9 +87,9 @@ public class SpawnHelperMixin
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@Redirect(method = "spawnEntitiesInChunk", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/world/World;spawnEntity(Lnet/minecraft/entity/Entity;)Z"
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target = "Lnet/minecraft/server/world/ServerWorld;spawnEntity(Lnet/minecraft/entity/Entity;)Z"
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))
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private static boolean spawnEntity(World world, Entity entity_1)
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private static boolean spawnEntity(ServerWorld world, Entity entity_1)
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{
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if (CarpetSettings.lagFreeSpawning)
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// we used the mob - next time we will create a new one when needed
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@@ -114,7 +113,7 @@ public class SpawnHelperMixin
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target = "Lnet/minecraft/entity/player/PlayerEntity;squaredDistanceTo(DDD)D"
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))
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private static double getSqDistanceTo(PlayerEntity playerEntity, double double_1, double double_2, double double_3,
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EntityCategory entityCategory_1, World world_1, WorldChunk worldChunk_1, BlockPos blockPos_1)
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EntityCategory entityCategory_1, ServerWorld world_1, WorldChunk worldChunk_1, BlockPos blockPos_1)
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{
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double distanceTo = playerEntity.squaredDistanceTo(double_1, double_2, double_3);
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if (CarpetSettings.lagFreeSpawning && distanceTo > 16384.0D && entityCategory_1 != EntityCategory.CREATURE)
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