restrict to specific items

This commit is contained in:
gnembon committed 2019-07-28 14:05:31 -03:00
1 parent b1e52d59cf
commit 623ec21b93
1 file changed
+10 -3
@@ -6,6 +6,8 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerInteractionManager;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.server.network.packet.PlayerInteractBlockC2SPacket;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
@@ -39,9 +41,14 @@ public abstract class ClientPlayerInteractionManager_ghostBlocksMixin
blockState_1.getCollisionShape(iWorld_1, blockPos_1) != VoxelShapes.empty()
)
{
client.getNetworkHandler().sendPacket(new PlayerInteractBlockC2SPacket(
Hand.MAIN_HAND,
new BlockHitResult(new Vec3d(blockPos_1), Direction.DOWN, blockPos_1, false)
ItemStack handItem = client.player.getMainHandStack();
if (handItem.isEmpty() ||
handItem.getItem().getGroup() == ItemGroup.TOOLS ||
handItem.getItem().getGroup() == ItemGroup.COMBAT
)
client.getNetworkHandler().sendPacket(new PlayerInteractBlockC2SPacket(
Hand.MAIN_HAND,
new BlockHitResult(new Vec3d(blockPos_1), Direction.DOWN, blockPos_1, false)
));
}
}