added liquidDamageDisabled inspired by TIS additions and ported by permission by Fallen Breath
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@@ -513,6 +513,9 @@ public class CarpetSettings
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@Rule(desc = "placing blocks cause block updates", category = CREATIVE)
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public static boolean interactionUpdates = true;
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@Rule(desc = "Disables breaking of blocks caused by flowing liquids", category = CREATIVE)
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public static boolean liquidDamageDisabled = false;
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@Rule(
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desc = "smooth client animations with low tps settings",
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extra = "works only in SP, and will slow down players",
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