cleaning up fixed 1.15 features
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@@ -165,7 +165,10 @@ public class CarpetSettings
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@Rule(
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desc = "Prevents players from rubberbanding when moving too fast",
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extra = {"... or being kicked out for 'flying'","Puts more trust in clients positioning"},
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extra = {"... or being kicked out for 'flying'",
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"Puts more trust in clients positioning",
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"Increases player allowed mining distance to 32 blocks"
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},
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category = {CREATIVE, SURVIVAL}
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)
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public static boolean antiCheatDisabled = false;
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@@ -293,7 +296,7 @@ public class CarpetSettings
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public static boolean missingTools = false;
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//@Rule(desc = "Alternative, persistent caching strategy for nether portals", category = {SURVIVAL, CREATIVE})
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public static boolean portalCaching = false;
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//public static boolean portalCaching = false; // ineffective in 1.15
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@Rule(desc = "fill/clone/setblock and structure blocks cause block updates", category = CREATIVE)
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public static boolean fillUpdates = true;
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@@ -301,12 +304,12 @@ public class CarpetSettings
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@Rule(desc = "smooth client animations with low tps settings", extra = "works only in SP, and will slow down players", category = CREATIVE)
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public static boolean smoothClientAnimations;
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@Rule(
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desc="Fixes mining ghost blocks by trusting clients with block breaking",
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extra="Increases player allowed mining distance to 32 blocks",
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category = SURVIVAL
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)
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public static boolean miningGhostBlockFix = false;
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//@Rule(
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// desc="Fixes mining ghost blocks by trusting clients with block breaking",
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// extra="Increases player allowed mining distance to 32 blocks",
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// category = SURVIVAL
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//)
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//public static boolean miningGhostBlockFix = false;
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private static class PushLimitLimits extends Validator<Integer> {
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@Override public Integer validate(ServerCommandSource source, ParsedRule<Integer> currentRule, Integer newValue, String string) {
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@@ -487,18 +490,18 @@ public class CarpetSettings
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desc = "Fixes leads breaking/becoming invisible in unloaded chunks",
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extra = "You may still get visibly broken leash links on the client side, but server side the link is still there.",
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category = BUGFIX
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)
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)// needs checkfix for 1.15
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public static boolean leadFix = false;
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@Rule(desc = "Spawning requires much less CPU and Memory", category = OPTIMIZATION)
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public static boolean lagFreeSpawning = false;
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@Rule(
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desc = "Prevents horses and other mobs to wander into the distance after dismounting",
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extra = "Fixes issues with various Joergens wandering off and disappearing client-side",
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category = BUGFIX
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)
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public static boolean horseWanderingFix = false;
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//@Rule(
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// desc = "Prevents horses and other mobs to wander into the distance after dismounting",
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// extra = "Fixes issues with various Joergens wandering off and disappearing client-side",
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// category = BUGFIX
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//)
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//public static boolean horseWanderingFix = false;
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@Rule(
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desc = "Allows structure mobs to spawn in flat worlds",
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