Merge branch 'master' into future

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gnembon committed 2021-09-18 12:50:14 -03:00
commit 54ec1f223c
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@@ -358,7 +358,7 @@ With an optional feature, it returns value for the specified attribute for that
* `'category'`: the parent biome this biome is derived from. Possible values include: * `'category'`: the parent biome this biome is derived from. Possible values include:
`'none'`, `'taiga'`, `'extreme_hills'`, `'jungle'`, `'mesa'`, `'plains'`, `'savanna'`, `'none'`, `'taiga'`, `'extreme_hills'`, `'jungle'`, `'mesa'`, `'plains'`, `'savanna'`,
`'icy'`, `'the_end'`, `'beach'`, `'forest'`, `'ocean'`, `'desert'`, `'river'`, `'icy'`, `'the_end'`, `'beach'`, `'forest'`, `'ocean'`, `'desert'`, `'river'`,
`'swamp'`, `'mushroom'` and `'nether'`. `'swamp'`, `'mushroom'` , `'nether'`, `'underground'` (1.18+) and `'mountain'` (1.18+).
* `'temperature'`: temperature from 0 to 1 * `'temperature'`: temperature from 0 to 1
* `'fog_color'`: RGBA color value of fog * `'fog_color'`: RGBA color value of fog
* `'foliage_color'`: RGBA color value of foliage * `'foliage_color'`: RGBA color value of foliage
@@ -367,11 +367,11 @@ With an optional feature, it returns value for the specified attribute for that
* `'water_fog_color'`: RGBA color value of water fog * `'water_fog_color'`: RGBA color value of water fog
* `'humidity'`: value from 0 to 1 indicating how wet is the biome * `'humidity'`: value from 0 to 1 indicating how wet is the biome
* `'precipitation'`: `'rain'` `'snot'`, or `'none'`... ok, maybe `'snow'`, but that means snots for sure as well. * `'precipitation'`: `'rain'` `'snot'`, or `'none'`... ok, maybe `'snow'`, but that means snots for sure as well.
* `'depth'`: (1.17.1 and below) float value indicating how high or low the terrain should generate. Values > 0 indicate generation above sea level * `'depth'`: (1.17.1 and below only) float value indicating how high or low the terrain should generate. Values > 0 indicate generation above sea level
and values < 0, below sea level. and values < 0, below sea level.
* `'scale'`: (1.17 and below) float value indicating how flat is the terrain. * `'scale'`: (1.17.1 and below only) float value indicating how flat is the terrain.
* `'features'`: list of features that generate in the biome, grouped by generation steps * `'features'`: list of features that generate in the biome, grouped by generation steps
* `'structures'`: list of structures that generate in the biome. * `'structures'`: (1.17.1 and below only) list of structures that generate in the biome.
### `solid(pos)` ### `solid(pos)`
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@@ -10,7 +10,7 @@ org.gradle.jvmargs=-Xmx1G
fabric_version=0.40.1+1.17 fabric_version=0.40.1+1.17
# Mod Properties # Mod Properties
mod_version = 1.4.45 mod_version = 1.4.46
maven_group = carpet maven_group = carpet
archives_base_name = fabric-carpet archives_base_name = fabric-carpet
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@@ -43,7 +43,7 @@ import static carpet.settings.RuleCategory.CLIENT;
@SuppressWarnings("CanBeFinal") @SuppressWarnings("CanBeFinal")
public class CarpetSettings public class CarpetSettings
{ {
public static final String carpetVersion = "1.4.45+v210811"; public static final String carpetVersion = "1.4.46+v210918";
public static final Logger LOG = LogManager.getLogger("carpet"); public static final Logger LOG = LogManager.getLogger("carpet");
public static ThreadLocal<Boolean> skipGenerationChecks = ThreadLocal.withInitial(() -> false); public static ThreadLocal<Boolean> skipGenerationChecks = ThreadLocal.withInitial(() -> false);
public static ThreadLocal<Boolean> impendingFillSkipUpdates = ThreadLocal.withInitial(() -> false); public static ThreadLocal<Boolean> impendingFillSkipUpdates = ThreadLocal.withInitial(() -> false);