Profile categories splitting and descriptions. (#1375)

* Split spawning and random ticks into separate categories

* Split blocks into tile ticks and block events

* Fix ambiguous call to tick() method
Fix package private warning

* fix: add missing sections for tile ticks and block events

* fix: wrong profiling order

* feat: add descriptions to profiler categories

* refactor: replace guava ImmutableMap with jdk Map

* fix negative time in "rest" category
This commit is contained in:
Crec0 authored and GitHub committed 2022-05-01 12:29:04 +02:00
1 parent 4662a86121
commit 544c1a8327
4 files changed
+134 -56

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@@ -15,16 +15,16 @@ import net.minecraft.server.level.ServerLevel;
@Mixin(ChunkMap.class)
public class ChunkMap_tickMixin
{
@Shadow @Final private ServerLevel level;
@Shadow @Final ServerLevel level;
CarpetProfiler.ProfilerToken currentSection;
@Inject(method = "tick", at = @At("HEAD"))
@Inject(method = "tick(Ljava/util/function/BooleanSupplier;)V", at = @At("HEAD"))
private void startProfilerSection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
currentSection = CarpetProfiler.start_section(level, "Unloading", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "tick", at = @At("RETURN"))
@Inject(method = "tick(Ljava/util/function/BooleanSupplier;)V", at = @At("RETURN"))
private void stopProfilerSecion(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
if (currentSection != null)
@@ -32,7 +32,4 @@ public class ChunkMap_tickMixin
CarpetProfiler.end_current_section(currentSection);
}
}
}
@@ -25,7 +25,7 @@ import com.google.common.collect.Lists;
public abstract class ServerChunkCache_tickMixin
{
@Shadow @Final private ServerLevel level;
@Shadow @Final ServerLevel level;
@Shadow @Final
public ChunkMap chunkMap;
@@ -35,7 +35,30 @@ public abstract class ServerChunkCache_tickMixin
@Inject(method = "tickChunks", at = @At("HEAD"))
private void startSpawningSection(CallbackInfo ci)
{
currentSection = CarpetProfiler.start_section(level, "Spawning and Random Ticks", CarpetProfiler.TYPE.GENERAL);
currentSection = CarpetProfiler.start_section(level, "Spawning", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "tickChunks", at = @At(
value = "FIELD",
target = "net/minecraft/server/level/ServerChunkCache.level:Lnet/minecraft/server/level/ServerLevel;",
ordinal = 10
))
private void skipChunkTicking(CallbackInfo ci)
{
if (currentSection != null)
{
CarpetProfiler.end_current_section(currentSection);
}
}
@Inject(method = "tickChunks", at = @At(
value = "INVOKE",
target = "net/minecraft/server/level/ServerLevel.tickChunk(Lnet/minecraft/world/level/chunk/LevelChunk;I)V",
shift = At.Shift.AFTER
))
private void resumeSpawningSection(CallbackInfo ci)
{
currentSection = CarpetProfiler.start_section(level, "Spawning", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "tickChunks", at = @At("RETURN"))
@@ -47,69 +47,54 @@ public abstract class ServerLevel_tickMixin extends Level
}
@Inject(method = "tick", at = @At(
value = "CONSTANT",
args = "stringValue=chunkSource"
args = "stringValue=tickPending"
))
private void stopWeatherStartChunkSection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
private void stopWeatherStartTileTicks(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
if (currentSection != null)
{
CarpetProfiler.end_current_section(currentSection);
// we go deeper here
currentSection = CarpetProfiler.start_section((Level) (Object) this, "Schedule Ticks", CarpetProfiler.TYPE.GENERAL);
}
}
@Inject(method = "tick", at = @At(
value = "CONSTANT",
args = "stringValue=tickPending"
))
private void stopChunkStartBlockSection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
if (currentSection != null)
{
// out of chunk
currentSection = CarpetProfiler.start_section((Level) (Object) this, "Blocks", CarpetProfiler.TYPE.GENERAL);
}
}
@Inject(method = "tick", at = @At(
value = "CONSTANT",
args = "stringValue=raid"
))
private void stopBlockStartVillageSection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
private void stopTileTicksStartRaid(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
if (currentSection != null)
{
CarpetProfiler.end_current_section(currentSection);
currentSection = CarpetProfiler.start_section((Level) (Object) this, "Village", CarpetProfiler.TYPE.GENERAL);
currentSection = CarpetProfiler.start_section((Level) (Object) this, "Raid", CarpetProfiler.TYPE.GENERAL);
}
}
@Inject(method = "tick", at = @At(
value = "CONSTANT",
args = "stringValue=chunkSource"
))
private void stopVillageSection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
private void stopRaid(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
if (currentSection != null)
{
CarpetProfiler.end_current_section(currentSection);
currentSection = null;
}
}
@Inject(method = "tick", at = @At(
value = "CONSTANT",
args = "stringValue=blockEvents"
))
private void startBlockAgainSection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
private void startBlockEvents(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
currentSection = CarpetProfiler.start_section((Level) (Object) this, "Blocks", CarpetProfiler.TYPE.GENERAL);
currentSection = CarpetProfiler.start_section((Level) (Object) this, "Block Events", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "tick", at = @At(
value = "CONSTANT",
args = "stringValue=entities"
))
private void stopBlockAgainStartEntitySection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
private void stopBlockEventsStartEntitySection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
if (currentSection != null)
{
@@ -126,6 +111,45 @@ public abstract class ServerLevel_tickMixin extends Level
private void endEntitySection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
CarpetProfiler.end_current_section(currentSection);
currentSection = null;
}
// Chunk
@Inject(method = "tickChunk", at = @At("HEAD"))
private void startThunderSpawningSection(CallbackInfo ci) {
// Counting it in spawning because it's spawning skeleton horses
currentSection = CarpetProfiler.start_section((Level) (Object) this, "Spawning", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "tickChunk", at = @At(
value = "CONSTANT",
args = "stringValue=iceandsnow"
))
private void endThunderSpawningAndStartIceSnowRandomTicks(CallbackInfo ci) {
if (currentSection != null) {
CarpetProfiler.end_current_section(currentSection);
currentSection = CarpetProfiler.start_section((Level) (Object) this, "Environment", CarpetProfiler.TYPE.GENERAL);
}
}
@Inject(method = "tickChunk", at = @At(
value = "CONSTANT",
args = "stringValue=tickBlocks"
))
private void endIceAndSnowAndStartRandomTicks(CallbackInfo ci) {
if (currentSection != null) {
CarpetProfiler.end_current_section(currentSection);
currentSection = CarpetProfiler.start_section((Level) (Object) this, "Random Ticks", CarpetProfiler.TYPE.GENERAL);
}
}
@Inject(method = "tickChunk", at = @At("RETURN"))
private void endRandomTicks(CallbackInfo ci) {
if (currentSection != null) {
CarpetProfiler.end_current_section(currentSection);
currentSection = null;
}
}
//// freeze
@@ -181,6 +205,4 @@ public abstract class ServerLevel_tickMixin extends Level
{
if (TickSpeed.process_entities) runBlockEvents();
}
}
+57 -21
View File
@@ -31,16 +31,38 @@ public class CarpetProfiler
private static int tick_health_elapsed = 0;
private static TYPE test_type = TYPE.NONE; //1 for ticks, 2 for entities
private static long current_tick_start = 0;
private static final String[] GENERAL_SECTIONS = {"Network", "Autosave", "Async Tasks", "Datapacks", "Carpet"};
private static final String[] SCARPET_SECTIONS = {
"Scarpet run", "Scarpet events", "Scarpet schedule",
"Scarpet command", "Scarpet load", "Scarpet app data", "Scarpet client"
};
private static final String[] SECTIONS = {
"Spawning and Random Ticks", "Ticket Manager","Unloading",
"Blocks", "Entities", "Block Entities",
"Entities (Client)", "Block Entities (Client)",
"Village", "Environment"};
private static final Map<String, String> GENERAL_SECTIONS = Map.of(
"Network", "Packet sending, player logins, disconnects, kicks, anti-cheat check for player movement, etc.",
"Autosave", "Autosave",
"Async Tasks", "Various asynchronous tasks on the server. Mainly chunk generation, chunk saving, etc.",
"Datapacks", "Datapack tick function execution. Load function execution if reload was performed.",
"Carpet", "Player hud, scripts, and extensions (If they choose to use carpet's onTick)."
);
private static final Map<String, String> SCARPET_SECTIONS = Map.of(
"Scarpet run", "script run command execution",
"Scarpet events", "script events, custom or built-in",
"Scarpet schedule", "script scheduled calls/events",
"Scarpet command", "script custom commands. Calls, executions, suggestions, etc.",
"Scarpet load", "script and libraries (if required) loading",
"Scarpet app data", "script module data (if required) ticking and saving",
"Scarpet client", "script shape rendering. (Client side)"
);
private static final Map<String, String> SECTIONS = Map.ofEntries(
Map.entry("Spawning", "Spawning of various things. Natural mobs, cats, patrols, wandering traders, phantoms, skeleton horses, etc."),
Map.entry("Random Ticks", "Random ticks. Both block random ticks and fluid random ticks."),
Map.entry("Ticket Manager", "Chunk ticket manager. Assigning tickets, removing tickets, etc."),
Map.entry("Unloading", "POI ticking and chunk unloading."),
Map.entry("Schedule Ticks", "Scheduled ticks. Repeaters, observers, redstone torch, water, lava, etc."),
Map.entry("Block Events", "Scheduled Block events. Pistons, comparators, noteblocks, block entity events (chests opening/closing), etc."),
Map.entry("Entities", "All the entities in the server. Ticking, removing, despawning, dragon fight (if active), etc."),
Map.entry("Block Entities", "All the block entities in the server. Removal, ticking, etc."),
Map.entry("Entities (Client)", "Entity lag client side. Mostly rendering."),
Map.entry("Block Entities (Client)", "Block entity lag client side. Mostly rendering."),
Map.entry("Raid", "Raid ticking, stopping, etc."),
Map.entry("Environment", "Weather, time, waking up players, water freezing, cauldron filling, snow layers, etc.")
);
public enum TYPE
{
@@ -66,17 +88,17 @@ public class CarpetProfiler
ENTITY_TIMES.clear();
test_type = TYPE.GENERAL;
SECTION_STATS.put("tick", 0L);
for (String section : GENERAL_SECTIONS)
for (String section : GENERAL_SECTIONS.keySet())
{
SECTION_STATS.put(section, 0L);
}
for (String section : SCARPET_SECTIONS)
for (String section : SCARPET_SECTIONS.keySet())
{
SECTION_STATS.put(section, 0L);
}
for (ResourceKey<Level> level : source.getServer().levelKeys())
{
for (String section : SECTIONS)
for (String section : SECTIONS.keySet())
{
SECTION_STATS.put(level.location() + "." + section, 0L);
}
@@ -198,21 +220,31 @@ public class CarpetProfiler
Messenger.m(currentRequester, "wb Average tick time: ", String.format("yb %.3fms", divider * total_tick_time));
long accumulated = 0L;
for (String section : GENERAL_SECTIONS)
for (String section : GENERAL_SECTIONS.keySet())
{
double amount = divider * SECTION_STATS.get(section);
if (amount > 0.01)
{
accumulated += SECTION_STATS.get(section);
Messenger.m(currentRequester, "w "+section+": ", String.format("y %.3fms", amount));
Messenger.m(
currentRequester,
"w " + section + ": ",
"^ " + GENERAL_SECTIONS.get(section),
"y %.3fms".formatted(amount)
);
}
}
for (String section : SCARPET_SECTIONS)
for (String section : SCARPET_SECTIONS.keySet())
{
double amount = divider * SECTION_STATS.get(section);
if (amount > 0.01)
{
Messenger.m(currentRequester, "gi "+section+": ", String.format("di %.3fms", amount));
Messenger.m(
currentRequester,
"gi "+section+": ",
"^ " + SCARPET_SECTIONS.get(section),
"di %.3fms".formatted(amount)
);
}
}
@@ -220,9 +252,8 @@ public class CarpetProfiler
{
ResourceLocation dimensionId = dim.location();
boolean hasSomethin = false;
for (String section : SECTIONS)
for (String section : SECTIONS.keySet())
{
double amount = divider * SECTION_STATS.getOrDefault(dimensionId + "." + section, 0L);
if (amount > 0.01)
{
@@ -235,7 +266,7 @@ public class CarpetProfiler
continue;
}
Messenger.m(currentRequester, "wb "+(dimensionId.getNamespace().equals("minecraft")?dimensionId.getPath():dimensionId.toString()) + ":");
for (String section : SECTIONS)
for (String section : SECTIONS.keySet())
{
double amount = divider * SECTION_STATS.getOrDefault(dimensionId + "." + section, 0L);
if (amount > 0.01)
@@ -243,7 +274,12 @@ public class CarpetProfiler
boolean cli = section.endsWith("(Client)");
if (!cli)
accumulated += SECTION_STATS.get(dimensionId + "." + section);
Messenger.m(currentRequester, String.format("%s - %s: ", cli?"gi":"w", section), String.format("%s %.3fms", cli?"di":"y", amount));
Messenger.m(
currentRequester,
"%s - %s: ".formatted(cli ? "gi" : "w", section),
"^ " + SECTIONS.get(section),
"%s %.3fms".formatted(cli ? "di" : "y", amount)
);
}
}
}