Profile categories splitting and descriptions. (#1375)
* Split spawning and random ticks into separate categories * Split blocks into tile ticks and block events * Fix ambiguous call to tick() method Fix package private warning * fix: add missing sections for tile ticks and block events * fix: wrong profiling order * feat: add descriptions to profiler categories * refactor: replace guava ImmutableMap with jdk Map * fix negative time in "rest" category
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4662a86121
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544c1a8327
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@@ -15,16 +15,16 @@ import net.minecraft.server.level.ServerLevel;
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@Mixin(ChunkMap.class)
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public class ChunkMap_tickMixin
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{
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@Shadow @Final private ServerLevel level;
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@Shadow @Final ServerLevel level;
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CarpetProfiler.ProfilerToken currentSection;
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@Inject(method = "tick", at = @At("HEAD"))
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@Inject(method = "tick(Ljava/util/function/BooleanSupplier;)V", at = @At("HEAD"))
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private void startProfilerSection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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{
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currentSection = CarpetProfiler.start_section(level, "Unloading", CarpetProfiler.TYPE.GENERAL);
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}
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@Inject(method = "tick", at = @At("RETURN"))
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@Inject(method = "tick(Ljava/util/function/BooleanSupplier;)V", at = @At("RETURN"))
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private void stopProfilerSecion(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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{
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if (currentSection != null)
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@@ -32,7 +32,4 @@ public class ChunkMap_tickMixin
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CarpetProfiler.end_current_section(currentSection);
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}
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}
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}
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@@ -25,7 +25,7 @@ import com.google.common.collect.Lists;
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public abstract class ServerChunkCache_tickMixin
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{
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@Shadow @Final private ServerLevel level;
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@Shadow @Final ServerLevel level;
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@Shadow @Final
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public ChunkMap chunkMap;
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@@ -35,7 +35,30 @@ public abstract class ServerChunkCache_tickMixin
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@Inject(method = "tickChunks", at = @At("HEAD"))
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private void startSpawningSection(CallbackInfo ci)
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{
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currentSection = CarpetProfiler.start_section(level, "Spawning and Random Ticks", CarpetProfiler.TYPE.GENERAL);
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currentSection = CarpetProfiler.start_section(level, "Spawning", CarpetProfiler.TYPE.GENERAL);
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}
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@Inject(method = "tickChunks", at = @At(
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value = "FIELD",
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target = "net/minecraft/server/level/ServerChunkCache.level:Lnet/minecraft/server/level/ServerLevel;",
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ordinal = 10
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))
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private void skipChunkTicking(CallbackInfo ci)
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{
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if (currentSection != null)
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{
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CarpetProfiler.end_current_section(currentSection);
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}
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}
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@Inject(method = "tickChunks", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/level/ServerLevel.tickChunk(Lnet/minecraft/world/level/chunk/LevelChunk;I)V",
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shift = At.Shift.AFTER
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))
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private void resumeSpawningSection(CallbackInfo ci)
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{
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currentSection = CarpetProfiler.start_section(level, "Spawning", CarpetProfiler.TYPE.GENERAL);
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}
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@Inject(method = "tickChunks", at = @At("RETURN"))
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@@ -47,69 +47,54 @@ public abstract class ServerLevel_tickMixin extends Level
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}
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@Inject(method = "tick", at = @At(
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value = "CONSTANT",
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args = "stringValue=chunkSource"
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args = "stringValue=tickPending"
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))
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private void stopWeatherStartChunkSection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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private void stopWeatherStartTileTicks(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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{
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if (currentSection != null)
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{
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CarpetProfiler.end_current_section(currentSection);
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// we go deeper here
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currentSection = CarpetProfiler.start_section((Level) (Object) this, "Schedule Ticks", CarpetProfiler.TYPE.GENERAL);
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}
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}
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@Inject(method = "tick", at = @At(
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value = "CONSTANT",
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args = "stringValue=tickPending"
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))
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private void stopChunkStartBlockSection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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{
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if (currentSection != null)
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{
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// out of chunk
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currentSection = CarpetProfiler.start_section((Level) (Object) this, "Blocks", CarpetProfiler.TYPE.GENERAL);
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}
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}
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@Inject(method = "tick", at = @At(
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value = "CONSTANT",
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args = "stringValue=raid"
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))
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private void stopBlockStartVillageSection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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private void stopTileTicksStartRaid(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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{
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if (currentSection != null)
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{
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CarpetProfiler.end_current_section(currentSection);
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currentSection = CarpetProfiler.start_section((Level) (Object) this, "Village", CarpetProfiler.TYPE.GENERAL);
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currentSection = CarpetProfiler.start_section((Level) (Object) this, "Raid", CarpetProfiler.TYPE.GENERAL);
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}
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}
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@Inject(method = "tick", at = @At(
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value = "CONSTANT",
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args = "stringValue=chunkSource"
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))
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private void stopVillageSection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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private void stopRaid(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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{
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if (currentSection != null)
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{
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CarpetProfiler.end_current_section(currentSection);
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currentSection = null;
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}
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}
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@Inject(method = "tick", at = @At(
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value = "CONSTANT",
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args = "stringValue=blockEvents"
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))
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private void startBlockAgainSection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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private void startBlockEvents(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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{
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currentSection = CarpetProfiler.start_section((Level) (Object) this, "Blocks", CarpetProfiler.TYPE.GENERAL);
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currentSection = CarpetProfiler.start_section((Level) (Object) this, "Block Events", CarpetProfiler.TYPE.GENERAL);
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}
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@Inject(method = "tick", at = @At(
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value = "CONSTANT",
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args = "stringValue=entities"
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))
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private void stopBlockAgainStartEntitySection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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private void stopBlockEventsStartEntitySection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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{
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if (currentSection != null)
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{
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@@ -126,6 +111,45 @@ public abstract class ServerLevel_tickMixin extends Level
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private void endEntitySection(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
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{
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CarpetProfiler.end_current_section(currentSection);
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currentSection = null;
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}
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// Chunk
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@Inject(method = "tickChunk", at = @At("HEAD"))
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private void startThunderSpawningSection(CallbackInfo ci) {
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// Counting it in spawning because it's spawning skeleton horses
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currentSection = CarpetProfiler.start_section((Level) (Object) this, "Spawning", CarpetProfiler.TYPE.GENERAL);
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}
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@Inject(method = "tickChunk", at = @At(
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value = "CONSTANT",
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args = "stringValue=iceandsnow"
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))
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private void endThunderSpawningAndStartIceSnowRandomTicks(CallbackInfo ci) {
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if (currentSection != null) {
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CarpetProfiler.end_current_section(currentSection);
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currentSection = CarpetProfiler.start_section((Level) (Object) this, "Environment", CarpetProfiler.TYPE.GENERAL);
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}
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}
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@Inject(method = "tickChunk", at = @At(
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value = "CONSTANT",
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args = "stringValue=tickBlocks"
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))
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private void endIceAndSnowAndStartRandomTicks(CallbackInfo ci) {
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if (currentSection != null) {
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CarpetProfiler.end_current_section(currentSection);
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currentSection = CarpetProfiler.start_section((Level) (Object) this, "Random Ticks", CarpetProfiler.TYPE.GENERAL);
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}
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}
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@Inject(method = "tickChunk", at = @At("RETURN"))
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private void endRandomTicks(CallbackInfo ci) {
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if (currentSection != null) {
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CarpetProfiler.end_current_section(currentSection);
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currentSection = null;
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}
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}
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//// freeze
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@@ -181,6 +205,4 @@ public abstract class ServerLevel_tickMixin extends Level
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{
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if (TickSpeed.process_entities) runBlockEvents();
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}
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}
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@@ -31,16 +31,38 @@ public class CarpetProfiler
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private static int tick_health_elapsed = 0;
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private static TYPE test_type = TYPE.NONE; //1 for ticks, 2 for entities
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private static long current_tick_start = 0;
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private static final String[] GENERAL_SECTIONS = {"Network", "Autosave", "Async Tasks", "Datapacks", "Carpet"};
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private static final String[] SCARPET_SECTIONS = {
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"Scarpet run", "Scarpet events", "Scarpet schedule",
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"Scarpet command", "Scarpet load", "Scarpet app data", "Scarpet client"
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};
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private static final String[] SECTIONS = {
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"Spawning and Random Ticks", "Ticket Manager","Unloading",
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"Blocks", "Entities", "Block Entities",
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"Entities (Client)", "Block Entities (Client)",
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"Village", "Environment"};
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private static final Map<String, String> GENERAL_SECTIONS = Map.of(
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"Network", "Packet sending, player logins, disconnects, kicks, anti-cheat check for player movement, etc.",
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"Autosave", "Autosave",
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"Async Tasks", "Various asynchronous tasks on the server. Mainly chunk generation, chunk saving, etc.",
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"Datapacks", "Datapack tick function execution. Load function execution if reload was performed.",
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"Carpet", "Player hud, scripts, and extensions (If they choose to use carpet's onTick)."
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);
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private static final Map<String, String> SCARPET_SECTIONS = Map.of(
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"Scarpet run", "script run command execution",
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"Scarpet events", "script events, custom or built-in",
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"Scarpet schedule", "script scheduled calls/events",
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"Scarpet command", "script custom commands. Calls, executions, suggestions, etc.",
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"Scarpet load", "script and libraries (if required) loading",
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"Scarpet app data", "script module data (if required) ticking and saving",
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"Scarpet client", "script shape rendering. (Client side)"
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);
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private static final Map<String, String> SECTIONS = Map.ofEntries(
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Map.entry("Spawning", "Spawning of various things. Natural mobs, cats, patrols, wandering traders, phantoms, skeleton horses, etc."),
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Map.entry("Random Ticks", "Random ticks. Both block random ticks and fluid random ticks."),
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Map.entry("Ticket Manager", "Chunk ticket manager. Assigning tickets, removing tickets, etc."),
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Map.entry("Unloading", "POI ticking and chunk unloading."),
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Map.entry("Schedule Ticks", "Scheduled ticks. Repeaters, observers, redstone torch, water, lava, etc."),
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Map.entry("Block Events", "Scheduled Block events. Pistons, comparators, noteblocks, block entity events (chests opening/closing), etc."),
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Map.entry("Entities", "All the entities in the server. Ticking, removing, despawning, dragon fight (if active), etc."),
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Map.entry("Block Entities", "All the block entities in the server. Removal, ticking, etc."),
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Map.entry("Entities (Client)", "Entity lag client side. Mostly rendering."),
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Map.entry("Block Entities (Client)", "Block entity lag client side. Mostly rendering."),
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Map.entry("Raid", "Raid ticking, stopping, etc."),
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Map.entry("Environment", "Weather, time, waking up players, water freezing, cauldron filling, snow layers, etc.")
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);
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public enum TYPE
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{
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@@ -66,17 +88,17 @@ public class CarpetProfiler
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ENTITY_TIMES.clear();
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test_type = TYPE.GENERAL;
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SECTION_STATS.put("tick", 0L);
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for (String section : GENERAL_SECTIONS)
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for (String section : GENERAL_SECTIONS.keySet())
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{
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SECTION_STATS.put(section, 0L);
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}
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for (String section : SCARPET_SECTIONS)
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for (String section : SCARPET_SECTIONS.keySet())
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{
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SECTION_STATS.put(section, 0L);
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}
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for (ResourceKey<Level> level : source.getServer().levelKeys())
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{
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for (String section : SECTIONS)
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for (String section : SECTIONS.keySet())
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{
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SECTION_STATS.put(level.location() + "." + section, 0L);
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}
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@@ -198,21 +220,31 @@ public class CarpetProfiler
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Messenger.m(currentRequester, "wb Average tick time: ", String.format("yb %.3fms", divider * total_tick_time));
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long accumulated = 0L;
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for (String section : GENERAL_SECTIONS)
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for (String section : GENERAL_SECTIONS.keySet())
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{
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double amount = divider * SECTION_STATS.get(section);
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if (amount > 0.01)
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{
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accumulated += SECTION_STATS.get(section);
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Messenger.m(currentRequester, "w "+section+": ", String.format("y %.3fms", amount));
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Messenger.m(
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currentRequester,
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"w " + section + ": ",
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"^ " + GENERAL_SECTIONS.get(section),
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"y %.3fms".formatted(amount)
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);
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}
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}
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for (String section : SCARPET_SECTIONS)
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for (String section : SCARPET_SECTIONS.keySet())
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{
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double amount = divider * SECTION_STATS.get(section);
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if (amount > 0.01)
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{
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Messenger.m(currentRequester, "gi "+section+": ", String.format("di %.3fms", amount));
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Messenger.m(
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currentRequester,
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"gi "+section+": ",
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"^ " + SCARPET_SECTIONS.get(section),
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"di %.3fms".formatted(amount)
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);
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}
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}
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@@ -220,9 +252,8 @@ public class CarpetProfiler
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{
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ResourceLocation dimensionId = dim.location();
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boolean hasSomethin = false;
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for (String section : SECTIONS)
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for (String section : SECTIONS.keySet())
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{
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double amount = divider * SECTION_STATS.getOrDefault(dimensionId + "." + section, 0L);
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if (amount > 0.01)
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{
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@@ -235,7 +266,7 @@ public class CarpetProfiler
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continue;
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}
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Messenger.m(currentRequester, "wb "+(dimensionId.getNamespace().equals("minecraft")?dimensionId.getPath():dimensionId.toString()) + ":");
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for (String section : SECTIONS)
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for (String section : SECTIONS.keySet())
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{
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double amount = divider * SECTION_STATS.getOrDefault(dimensionId + "." + section, 0L);
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if (amount > 0.01)
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@@ -243,7 +274,12 @@ public class CarpetProfiler
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boolean cli = section.endsWith("(Client)");
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if (!cli)
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accumulated += SECTION_STATS.get(dimensionId + "." + section);
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Messenger.m(currentRequester, String.format("%s - %s: ", cli?"gi":"w", section), String.format("%s %.3fms", cli?"di":"y", amount));
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Messenger.m(
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currentRequester,
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"%s - %s: ".formatted(cli ? "gi" : "w", section),
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"^ " + SECTIONS.get(section),
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"%s %.3fms".formatted(cli ? "di" : "y", amount)
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);
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}
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}
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}
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@@ -313,4 +349,4 @@ public class CarpetProfiler
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));
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}
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}
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}
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}
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