This commit is contained in:
gnembon committed 2020-12-02 19:22:56 -04:00
1 parent 1c39914f4f
commit 5422493c33
9 files changed
+24 -20

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@@ -18,15 +18,19 @@ public class BiomeArray_getBiomeArrayMixin implements BiomeArrayInterface
@Shadow @Final public static int HORIZONTAL_BIT_MASK;
@Shadow @Final public static int VERTICAL_BIT_MASK;
//@Shadow @Final public static int VERTICAL_BIT_MASK;
@Shadow @Final private Biome[] data;
@Shadow @Final private int field_28126;
@Shadow @Final private int field_28127;
@Override
public void setBiomeAtIndex(BlockPos pos, World world, Biome what)
{
int int_4 = (pos.getX() >> 2) & HORIZONTAL_BIT_MASK;
int int_5 = MathHelper.clamp((pos.getY() >> 2), 0, VERTICAL_BIT_MASK);
int int_5 = MathHelper.clamp((pos.getY() >> 2)-field_28126, 0, field_28127);
int int_6 = (pos.getZ() >> 2) & HORIZONTAL_BIT_MASK;
data[(int_5 << (HORIZONTAL_SECTION_COUNT + HORIZONTAL_SECTION_COUNT)) | (int_6 << HORIZONTAL_SECTION_COUNT) | int_4] = what;
}
@@ -17,15 +17,15 @@ public abstract class StructureBlockBlockEntity_fillUpdatesMixin
{
@Redirect(method = "place", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/structure/Structure;place(Lnet/minecraft/world/ServerWorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/structure/StructurePlacementData;Ljava/util/Random;)V"
target = "Lnet/minecraft/structure/Structure;place(Lnet/minecraft/world/ServerWorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/structure/StructurePlacementData;Ljava/util/Random;I)Z"
))
private void onStructurePlacen(Structure structure, ServerWorldAccess serverWorldAccess, BlockPos pos, StructurePlacementData placementData, Random random)
private boolean onStructurePlacen(Structure structure, ServerWorldAccess serverWorldAccess, BlockPos pos, BlockPos blockPos, StructurePlacementData placementData, Random random, int i)
{
if(!CarpetSettings.fillUpdates)
CarpetSettings.impendingFillSkipUpdates = true;
try
{
structure.place(serverWorldAccess, pos, placementData, random);
return structure.place(serverWorldAccess, pos, blockPos, placementData, random, i); // serverWorldAccess, pos, placementData, random);
}
finally
{