adjustment to piglins respawning in bastions.

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gnembon committed 2020-07-06 00:14:09 -03:00
1 parent ed0090b134
commit 52d4a9d581
2 files changed
+12 -4

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+6 -2
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@@ -214,8 +214,12 @@ public class CarpetSettings
@Rule( desc = "Shulkers will respawn in end cities", category = FEATURE )
public static boolean shulkerSpawningInEndCities = false;
@Rule( desc = "Piglin brutes will respawn in bastion remnants", category = FEATURE )
public static boolean bruteSpawningInBastionRemnants = false;
@Rule(
desc = "Piglins will respawn in bastion remnants",
extra = "Includes piglins, brutes, and a few hoglins",
category = FEATURE
)
public static boolean piglinsSpawningInBastions = false;
@Rule(desc = "Entities pushed or moved into unloaded chunks no longer disappear", category = {EXPERIMENTAL, BUGFIX})
public static boolean unloadedEntityFix = false;