adjustment to piglins respawning in bastions.
This commit is contained in:
1 parent
ed0090b134
commit
52d4a9d581
2 files changed
+12
-4
No files matched your search
@@ -214,8 +214,12 @@ public class CarpetSettings
|
||||
@Rule( desc = "Shulkers will respawn in end cities", category = FEATURE )
|
||||
public static boolean shulkerSpawningInEndCities = false;
|
||||
|
||||
@Rule( desc = "Piglin brutes will respawn in bastion remnants", category = FEATURE )
|
||||
public static boolean bruteSpawningInBastionRemnants = false;
|
||||
@Rule(
|
||||
desc = "Piglins will respawn in bastion remnants",
|
||||
extra = "Includes piglins, brutes, and a few hoglins",
|
||||
category = FEATURE
|
||||
)
|
||||
public static boolean piglinsSpawningInBastions = false;
|
||||
|
||||
@Rule(desc = "Entities pushed or moved into unloaded chunks no longer disappear", category = {EXPERIMENTAL, BUGFIX})
|
||||
public static boolean unloadedEntityFix = false;
|
||||
|
||||
Reference in new issue
Block a user