Update distance_beta.sc
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14018c8e1b
commit
5287fed712
1 file changed
+10
-8
@@ -60,11 +60,11 @@ global_generators = {
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_create_shapes(mode, from, to) ->
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(
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shapes = call(global_generators:mode, from+[0, 0.07, 0], to+[0, 0.07, 0]);
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shapes += ['label', 'pos',to+[0,0.2,0], 'align', 'right', 'indent', -1.5, 'text',format('rb Cylindrical:')];
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shapes += ['label', 'pos',to+[0,0.2,0], 'align', 'left', 'text',_round(_euclidean(from, [to:0, from:1, to:2]), 0.001)];
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shapes += ['label', 'pos',to+[0,0.2,0], 'align', 'right', 'indent', -1.5, 'text',format('rb Cylindrical:')];
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shapes += ['label', 'pos',to+[0,0.2,0], 'align', 'left', 'text',_round(_euclidean(from, [to:0, from:1, to:2]), 0.001)];
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shapes += ['label', 'pos',to+[0,0.2,0], 'height', 1, 'align', 'right', 'indent', -1.5, 'text',format('rb Manhattan:')];
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shapes += ['label', 'pos',to+[0,0.2,0], 'height', 1, 'align', 'left', 'text',_round(_manhattan(from,to),0.001)];
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shapes += ['label', 'pos',to+[0,0.2,0], 'height', 2, 'align', 'right', 'indent', -1.5, 'text',format('rb Euclidian:')];
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shapes += ['label', 'pos',to+[0,0.2,0], 'height', 2, 'align', 'right', 'indent', -1.5, 'text',format('rb Euclidean:')];
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shapes += ['label', 'pos',to+[0,0.2,0], 'height', 2, 'align', 'left', 'text',_round(_euclidean(from,to),0.001)];
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map(shapes, put(_, 1, [20, 'player', player()], 'extend'); _);
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);
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@@ -77,9 +77,8 @@ set_start(pos)->(
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);
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set_mode(mode)->(
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if (global_display_modes ~ mode,
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global_current_mode = mode
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)
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global_current_mode = mode;
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print(player(),format('gi Set display mode to '+mode))
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);
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calculate(end)->(
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@@ -90,9 +89,12 @@ calculate(end)->(
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)
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);
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_carpets() -> system_info('world_carpet_rules'):'carpets'=='true';
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on_player_places_block(player, item_tuple, hand, block) ->
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(
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if(block==global_assist_block,
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if(block==global_assist_block && _carpets(),
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effective_pos = pos(block)+[0.5, 0, 0.5];
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if(global_current_start==null||player~'sneaking',//wont complain for first carpet
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set_start(effective_pos)
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@@ -104,7 +106,7 @@ on_player_places_block(player, item_tuple, hand, block) ->
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on_player_uses_item(player, item_tuple, hand) ->
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(
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if (item_tuple:0 == global_assist_block && hand == 'mainhand',
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if (item_tuple:0 == global_assist_block && hand == 'mainhand' && _carpets(),
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if (player ~'sneaking',
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global_current_mode = global_display_modes:(global_display_modes ~ global_current_mode + 1);
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display_title(player, 'actionbar', format('w Distance mode: ','e '+global_current_mode));
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