remove nullables from WorldChunk mixin

This commit is contained in:
gnembon committed 2019-06-06 23:29:45 -03:00
1 parent 3e6168e74d
commit 4df1cc8786
1 file changed
+2 -3
@@ -2,7 +2,6 @@ package carpet.mixins;
import carpet.CarpetSettings;
import carpet.fakes.WorldChunkInterface;
import com.sun.istack.internal.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockState;
@@ -39,7 +38,7 @@ public abstract class WorldChunk_movableTEMixin implements WorldChunkInterface
private World world;
@Shadow
@Nullable
/* @Nullable */
public abstract BlockEntity getBlockEntity(BlockPos blockPos_1, WorldChunk.CreationType worldChunk$CreationType_1);
// Fix Failure: If a moving BlockEntity is placed while BlockEntities are ticking, this will not find it and then replace it with a new TileEntity!
@@ -66,7 +65,7 @@ public abstract class WorldChunk_movableTEMixin implements WorldChunkInterface
*
* @author 2No2Name
*/
@Nullable
/* @Nullable */
public BlockState setBlockStateWithBlockEntity(BlockPos blockPos_1, BlockState newBlockState, BlockEntity newBlockEntity,
boolean boolean_1)
{