1.19.4-pre1
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@@ -1101,7 +1101,7 @@ public class WorldAccess
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String itemString = lv.get(0).getString();
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Vector3Argument locator = Vector3Argument.findIn(lv, 1);
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ItemInput stackArg = NBTSerializableValue.parseItem(itemString, cc.registryAccess());
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BlockPos where = new BlockPos(locator.vec);
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BlockPos where = BlockPos.containing(locator.vec);
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// Paintings throw an exception if their direction is vertical, therefore we change the default here
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String facing = lv.size() > locator.offset
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? lv.get(locator.offset).getString()
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