tweaks to distance beta app

This commit is contained in:
gnembon committed 2020-11-24 22:53:45 -04:00
1 parent 209c3b9262
commit 4c6d449553
2 files changed
+37 -34

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@@ -2,44 +2,46 @@ import('math','_euclidean','_manhattan','_round');
__config()->{ __config()->{
'commands'->{ 'commands'->{
'from <start_pos>'->'set_start', 'from <start>'->'set_start',
'from <start_pos> to <end_pos>'->'_calculate', 'from <start> to <end>'->'_calculate',
'to <end_pos>'->_(end_pos)->(_calculate(null,end_pos)), 'to <end>'->_(end_pos)->(_calculate(null,end_pos)),
'toggle_line'->'_toggle_line' 'toggle_line'->'_toggle_line'
}, },
'scope'->'player' 'arguments' -> {
'start' -> {'type' -> 'location'},
'end' -> {'type' -> 'location'}
}
}; };
global_position=null; global_start=null;
global_end_position=null; global_end=null;
global_show_line=false; global_show_line=false;
global_line = { __mktp(pos) -> str('!/tp %.6f %.6f %.6f', pos);
'start_pos'->global_position,
'end_pos'->global_end_position
};
set_start(pos)->( set_start(pos)->(
global_position= pos; global_start = pos;
print(player(),format('gi Initial point set to: ', 'g '+pos,'?/tp '+(str(pos)-','-'['-']'))) global_end = null;
print(player(),format('gi Initial point set to: ', 'g '+pos, __mktp(pos)))
); );
_toggle_line()->( _toggle_line()->(
global_show_line= !global_show_line; global_show_line= !global_show_line;
if(global_show_line, if(global_show_line,
print('Toggled lines on'); print('Toggled lines on');
if(global_end_position,_draw_line()),//making sure that there is a start an end pos, and Ive made it so there is no end pos without start pos _draw_line()
, // else
print('Toggled lines off') print('Toggled lines off')
); );
null
); );
_calculate(start_pos, end_pos)->( _calculate(start_pos, end_pos)->(
if(start_pos!=null, if(start_pos!=null,
set_start(start_pos); set_start(start_pos);
calculate(end_pos), calculate(end_pos)
if(global_position, , // else
if(global_start,
calculate(end_pos), calculate(end_pos),
print(player(),format('r There was no initial point for '+player())); print(player(),format('r There was no initial point for '+player()));
set_start(end_pos) set_start(end_pos)
@@ -47,42 +49,43 @@ _calculate(start_pos, end_pos)->(
) )
); );
__on_player_right_clicks_block(player, item_tuple, hand, block, face, hitvec) ->( __on_player_places_block(player, item_tuple, hand, block) ->(
pos = pos_offset(block,face);//for clicking against the wall.
if(block=='brown_carpet' && system_info('world_carpet_rules'):'carpets'=='true', if(block=='brown_carpet' && system_info('world_carpet_rules'):'carpets'=='true',
if(global_position==null||player~'sneaking',//wont complain for first carpet effective_pos = pos(block)+[0.5, 0, 0.5];
set_start(pos), if(global_start==null||player~'sneaking',//wont complain for first carpet
_calculate(null,pos) set_start(effective_pos),
_calculate(null, effective_pos)
) )
) )
); );
calculate(end_pos)->( calculate(end_pos)->(
start_pos = global_position; global_end = end_pos;
[dx,dy,dz] = map(start_pos-end_pos,abs(_)); manhattan = _round(_manhattan(global_start, global_end),0.001);//rounding to nearest 0.01 for precision, but not ridiculous decimal places
spherical = _round(_euclidean(global_start, global_end), 0.001);
manhattan = _round(_manhattan([dx, dy, dz],[0,0,0]),100);//rounding to nearest 0.01 for precision, but not ridiculous decimal places //useful for chunk distances etc.
spherical = _round(_euclidean([dx, dy, dz],[0,0,0]),100); cylindrical = _round(_euclidean(global_start, [global_end:0, global_start:1, global_end:2]), 0.001);
cylindrical = _round(_euclidean([dx, 0, dz],[0,0,0]),100);//useful for chunk distances etc.
print(player(),format( print(player(),format(
'w Distance between ', 'w Distance between ',
'c '+start_pos,'?/tp '+(str(start_pos)-','-'['-']'), 'w and ', 'c '+str('[%.1f, %.1f, %.1f]', global_start), __mktp(global_start),
'c '+end_pos,'?/tp '+(str(end_pos)-','-'['-']'), 'w :\n', 'w and ',
'c '+str('[%.1f, %.1f, %.1f]', global_end), __mktp(global_end), 'w :\n',
'w - Spherical: ', 'wb '+spherical+'\n', 'w - Spherical: ', 'wb '+spherical+'\n',
'w - Cylindrical: ', 'wb '+cylindrical+'\n', 'w - Cylindrical: ', 'wb '+cylindrical+'\n',
'w - Manhattan: ', 'wb '+manhattan 'w - Manhattan: ', 'wb '+manhattan
)); ));
global_end_position = end_pos;
schedule(0,'_draw_line'); schedule(0,'_draw_line');
); );
_draw_line()->( _draw_line()->(
if(global_show_line,//It will always draw from the global positions, so it will turn on if there is a line if(global_show_line,//It will always draw from the global positions, so it will turn on if there is a line
draw_shape('line',20,'from',global_position,'to',global_end_position, 'player',player(),'color',0x000000FF); if ( global_start && global_end,
draw_shape('label',20,'pos',global_end_position,'text',_round(_euclidean(global_position,global_end_position),100),'color',0x000000FF); draw_shape('line',20,'from',global_start,'to',global_end, 'player',player());
draw_shape('label',20,'pos',global_end,'text',_round(_euclidean(global_start,global_end),0.001));
);
schedule(20,'_draw_line') schedule(20,'_draw_line')
) )
); );
@@ -2,4 +2,4 @@ _euclidean_sq(vec1, vec2) -> reduce(vec1 - vec2, _a + _*_, 0);
_euclidean(vec1, vec2) -> sqrt(reduce(vec1 - vec2, _a + _*_, 0)); _euclidean(vec1, vec2) -> sqrt(reduce(vec1 - vec2, _a + _*_, 0));
_manhattan(vec1, vec2) -> reduce(vec1-vec2,_a+abs(_),0); _manhattan(vec1, vec2) -> reduce(vec1-vec2,_a+abs(_),0);
_vec_length(vec) -> sqrt(reduce(vec, _a + _*_, 0)); _vec_length(vec) -> sqrt(reduce(vec, _a + _*_, 0));
_round(num,precision) -> round(num*precision)/precision; _round(num,precision) -> round(num/precision)*precision;