This commit is contained in:
gnembon committed 2025-04-16 09:51:32 +02:00
1 parent ad93655b34
commit 48747485be
3 files changed
+19 -18

No files matched your search

@@ -2,11 +2,11 @@ package carpet.mixins;
import carpet.network.CarpetClient;
import carpet.script.utils.ShapesRenderer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.framegraph.FrameGraphBuilder;
import com.mojang.blaze3d.framegraph.FramePass;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.FogParameters;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.LevelTargetBundle;
import net.minecraft.client.renderer.LightTexture;
@@ -32,7 +32,7 @@ public class LevelRenderer_scarpetRenderMixin
}
@Inject(method = "addParticlesPass", at = @At("RETURN"))
private void renderScarpetThingsLate(FrameGraphBuilder frameGraphBuilder, Camera camera, float f, FogParameters fogParameters, CallbackInfo ci)
private void renderScarpetThingsLate(FrameGraphBuilder frameGraphBuilder, Camera camera, float f, GpuBufferSlice fogParameters, CallbackInfo ci)
{
// in normal circumstances we want to render shapes at the very end so it appears correctly behind stuff.
// we might actually not need to play with render hooks here.