Use constants for a few magic numbers in rules
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+19
-17
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@@ -24,6 +24,8 @@ import net.minecraft.world.level.ChunkPos;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.entity.StructureBlockEntity;
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import net.minecraft.world.level.block.piston.PistonStructureResolver;
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import org.slf4j.Logger;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import org.slf4j.LoggerFactory;
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@@ -52,12 +54,11 @@ public class CarpetSettings
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public static final Logger LOG = LoggerFactory.getLogger("carpet");
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public static final Logger LOG = LoggerFactory.getLogger("carpet");
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public static final ThreadLocal<Boolean> skipGenerationChecks = ThreadLocal.withInitial(() -> false);
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public static final ThreadLocal<Boolean> skipGenerationChecks = ThreadLocal.withInitial(() -> false);
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public static final ThreadLocal<Boolean> impendingFillSkipUpdates = ThreadLocal.withInitial(() -> false);
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public static final ThreadLocal<Boolean> impendingFillSkipUpdates = ThreadLocal.withInitial(() -> false);
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public static final int VANILLA_FILL_LIMIT = 32768;
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public static int runPermissionLevel = 2;
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public static int runPermissionLevel = 2;
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public static boolean doChainStone = false;
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public static boolean doChainStone = false;
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public static boolean chainStoneStickToAll = false;
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public static boolean chainStoneStickToAll = false;
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public static Block structureBlockIgnoredBlock = Blocks.STRUCTURE_VOID;
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public static Block structureBlockIgnoredBlock = Blocks.STRUCTURE_VOID;
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public static final int vanillaStructureBlockLimit = 48;
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private static class LanguageValidator extends Validator<String> {
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private static class LanguageValidator extends Validator<String> {
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@Override public String validate(CommandSourceStack source, CarpetRule<String> currentRule, String newValue, String string) {
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@Override public String validate(CommandSourceStack source, CarpetRule<String> currentRule, String newValue, String string) {
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if (!Translations.isValidLanguage(newValue))
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if (!Translations.isValidLanguage(newValue))
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@@ -611,7 +612,7 @@ public class CarpetSettings
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strict = false,
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strict = false,
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validate = PushLimitLimits.class
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validate = PushLimitLimits.class
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)
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)
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public static int pushLimit = 12;
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public static int pushLimit = PistonStructureResolver.MAX_PUSH_DEPTH;
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@Rule(
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@Rule(
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desc = "Customizable powered rail power range",
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desc = "Customizable powered rail power range",
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@@ -636,7 +637,7 @@ public class CarpetSettings
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strict = false,
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strict = false,
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validate = FillLimitLimits.class
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validate = FillLimitLimits.class
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)
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)
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public static int fillLimit = 32768;
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public static int fillLimit = VANILLA_FILL_LIMIT;
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@Rule(
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@Rule(
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@@ -815,7 +816,7 @@ public class CarpetSettings
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options = {"0", "11"},
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options = {"0", "11"},
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validate = ChangeSpawnChunksValidator.class
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validate = ChangeSpawnChunksValidator.class
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)
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)
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public static int spawnChunksSize = 11;
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public static int spawnChunksSize = MinecraftServer.START_CHUNK_RADIUS;
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public static class LightBatchValidator extends Validator<Integer> {
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public static class LightBatchValidator extends Validator<Integer> {
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public static void applyLightBatchSizes(int maxBatchSize)
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public static void applyLightBatchSizes(int maxBatchSize)
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@@ -978,7 +979,7 @@ public class CarpetSettings
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public static class StructureBlockLimitValidator extends Validator<Integer> {
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public static class StructureBlockLimitValidator extends Validator<Integer> {
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@Override public Integer validate(CommandSourceStack source, CarpetRule<Integer> currentRule, Integer newValue, String string) {
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@Override public Integer validate(CommandSourceStack source, CarpetRule<Integer> currentRule, Integer newValue, String string) {
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return (newValue >= vanillaStructureBlockLimit) ? newValue : null;
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return (newValue >= StructureBlockEntity.MAX_SIZE_PER_AXIS) ? newValue : null;
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}
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}
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@Override
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@Override
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@@ -999,7 +1000,7 @@ public class CarpetSettings
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validate = StructureBlockLimitValidator.class,
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validate = StructureBlockLimitValidator.class,
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strict = false
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strict = false
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)
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)
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public static int structureBlockLimit = vanillaStructureBlockLimit;
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public static int structureBlockLimit = StructureBlockEntity.MAX_SIZE_PER_AXIS;
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public static class StructureBlockIgnoredValidator extends Validator<String> {
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public static class StructureBlockIgnoredValidator extends Validator<String> {
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@@ -15,7 +15,7 @@ import org.spongepowered.asm.mixin.injection.Redirect;
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@Mixin(CloneCommands.class)
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@Mixin(CloneCommands.class)
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public abstract class CloneCommands_fillUpdatesMixin
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public abstract class CloneCommands_fillUpdatesMixin
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{
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{
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@ModifyConstant(method = "clone", constant = @Constant(intValue = 32768))
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@ModifyConstant(method = "clone", constant = @Constant(intValue = CarpetSettings.VANILLA_FILL_LIMIT))
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private static int fillLimit(int original) {
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private static int fillLimit(int original) {
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return CarpetSettings.fillLimit;
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return CarpetSettings.fillLimit;
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}
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}
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@@ -9,7 +9,7 @@ import org.spongepowered.asm.mixin.injection.ModifyConstant;
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@Mixin(FillBiomeCommand.class)
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@Mixin(FillBiomeCommand.class)
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public class FillBiomeCommandMixin
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public class FillBiomeCommandMixin
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{
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{
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@ModifyConstant(method = "fill", constant = @Constant(intValue = 32768))
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@ModifyConstant(method = "fill", constant = @Constant(intValue = CarpetSettings.VANILLA_FILL_LIMIT))
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private static int fillLimit(int original)
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private static int fillLimit(int original)
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{
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{
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return CarpetSettings.fillLimit;
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return CarpetSettings.fillLimit;
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@@ -14,7 +14,7 @@ import org.spongepowered.asm.mixin.injection.Redirect;
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@Mixin(FillCommand.class)
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@Mixin(FillCommand.class)
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public abstract class FillCommandMixin
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public abstract class FillCommandMixin
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{
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{
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@ModifyConstant(method = "fillBlocks", constant = @Constant(intValue = 32768))
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@ModifyConstant(method = "fillBlocks", constant = @Constant(intValue = CarpetSettings.VANILLA_FILL_LIMIT))
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private static int fillLimit(int original)
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private static int fillLimit(int original)
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{
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{
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return CarpetSettings.fillLimit;
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return CarpetSettings.fillLimit;
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+2
-2
@@ -7,9 +7,9 @@ import org.spongepowered.asm.mixin.injection.Constant;
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import org.spongepowered.asm.mixin.injection.ModifyConstant;
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import org.spongepowered.asm.mixin.injection.ModifyConstant;
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@Mixin(value = PistonStructureResolver.class, priority = 420) // piston push limit is important for carpet
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@Mixin(value = PistonStructureResolver.class, priority = 420) // piston push limit is important for carpet
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public class PistonHandler_pushLimitMixin
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public class PistonStructureResolver_pushLimitMixin
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{
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{
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@ModifyConstant(method = "addBlockLine", constant = @Constant(intValue = 12), expect = 3)
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@ModifyConstant(method = "addBlockLine", constant = @Constant(intValue = PistonStructureResolver.MAX_PUSH_DEPTH), expect = 3)
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private int pushLimit(int original)
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private int pushLimit(int original)
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{
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{
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return CarpetSettings.pushLimit;
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return CarpetSettings.pushLimit;
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@@ -6,6 +6,8 @@ import net.minecraft.core.Vec3i;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.protocol.game.ServerboundSetStructureBlockPacket;
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import net.minecraft.network.protocol.game.ServerboundSetStructureBlockPacket;
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import net.minecraft.util.Mth;
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import net.minecraft.util.Mth;
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import net.minecraft.world.level.block.entity.StructureBlockEntity;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.Mutable;
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@@ -39,7 +41,7 @@ public class ServerboundSetStructureBlockPacketMixin {
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)
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)
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private void structureBlockLimitsWrite(FriendlyByteBuf buf, CallbackInfo ci) {
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private void structureBlockLimitsWrite(FriendlyByteBuf buf, CallbackInfo ci) {
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//client method, only applicable if with carpet is on the server, or running locally
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//client method, only applicable if with carpet is on the server, or running locally
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if (CarpetSettings.structureBlockLimit != CarpetSettings.vanillaStructureBlockLimit)
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if (CarpetSettings.structureBlockLimit != StructureBlockEntity.MAX_SIZE_PER_AXIS)
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{
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{
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buf.writeInt(this.offset.getX());
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buf.writeInt(this.offset.getX());
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buf.writeInt(this.offset.getY());
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buf.writeInt(this.offset.getY());
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@@ -6,7 +6,6 @@ import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.ServerLevelAccessor;
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import net.minecraft.world.level.ServerLevelAccessor;
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import net.minecraft.world.level.block.entity.StructureBlockEntity;
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import net.minecraft.world.level.block.entity.StructureBlockEntity;
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@@ -14,7 +14,7 @@ public abstract class StructureBlockEntity_limitsMixin
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{
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{
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@ModifyConstant(
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@ModifyConstant(
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method = "load",
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method = "load",
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constant = @Constant(intValue = 48)
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constant = @Constant(intValue = StructureBlockEntity.MAX_SIZE_PER_AXIS)
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)
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)
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private int positiveLimit(int original) {
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private int positiveLimit(int original) {
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return CarpetSettings.structureBlockLimit;
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return CarpetSettings.structureBlockLimit;
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@@ -22,7 +22,7 @@ public abstract class StructureBlockEntity_limitsMixin
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@ModifyConstant(
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@ModifyConstant(
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method = "load",
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method = "load",
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constant = @Constant(intValue = -48)
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constant = @Constant(intValue = -StructureBlockEntity.MAX_SIZE_PER_AXIS)
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)
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)
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private int negativeLimit(int original) {
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private int negativeLimit(int original) {
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return -CarpetSettings.structureBlockLimit;
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return -CarpetSettings.structureBlockLimit;
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@@ -67,7 +67,7 @@
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"RedstoneWireBlock_fastMixin",
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"RedstoneWireBlock_fastMixin",
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"WoolCarpetBlock_placeMixin",
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"WoolCarpetBlock_placeMixin",
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"SummonCommand_lightningMixin",
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"SummonCommand_lightningMixin",
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"PistonHandler_pushLimitMixin",
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"PistonStructureResolver_pushLimitMixin",
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"PoweredRailBlock_powerLimitMixin",
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"PoweredRailBlock_powerLimitMixin",
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"LivingEntity_maxCollisionsMixin",
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"LivingEntity_maxCollisionsMixin",
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"Level_getOtherEntitiesLimited",
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"Level_getOtherEntitiesLimited",
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