Use constants for a few magic numbers in rules
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@@ -6,6 +6,8 @@ import net.minecraft.core.Vec3i;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.protocol.game.ServerboundSetStructureBlockPacket;
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import net.minecraft.util.Mth;
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import net.minecraft.world.level.block.entity.StructureBlockEntity;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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@@ -39,7 +41,7 @@ public class ServerboundSetStructureBlockPacketMixin {
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)
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private void structureBlockLimitsWrite(FriendlyByteBuf buf, CallbackInfo ci) {
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//client method, only applicable if with carpet is on the server, or running locally
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if (CarpetSettings.structureBlockLimit != CarpetSettings.vanillaStructureBlockLimit)
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if (CarpetSettings.structureBlockLimit != StructureBlockEntity.MAX_SIZE_PER_AXIS)
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{
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buf.writeInt(this.offset.getX());
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buf.writeInt(this.offset.getY());
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