added deep frozen state where chunk tickets will not be expiring as well, preventing chunks from unloading. Fixes #204
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@@ -120,7 +120,7 @@ public abstract class MinecraftServer_tickspeedMixin extends ReentrantThreadExec
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this.profiler.startTick();
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this.profiler.push("tick");
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this.tick(TickSpeed.time_warp_start_time != 0 ? ()->true : this::shouldKeepTicking);
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this.tick(TickSpeed.time_warp_start_time != 0 ? ()->!hasRunningTasks() : this::shouldKeepTicking);
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this.profiler.swap("nextTickWait");
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this.field_19249 = true;
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this.field_19248 = Math.max(Util.getMeasuringTimeMs() + /*50L*/ msThisTick, this.timeReference);
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