added deep frozen state where chunk tickets will not be expiring as well, preventing chunks from unloading. Fixes #204

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gnembon committed 2020-04-14 01:28:00 -03:00
1 parent 07b3029820
commit 3e76adbdaa
5 files changed
+33 -4

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@@ -25,6 +25,7 @@ public class TickSpeed
public static ServerCommandSource tick_warp_sender = null;
public static int player_active_timeout = 0;
public static boolean process_entities = true;
public static boolean deepFreeze = false;
public static boolean is_paused = false;
public static boolean is_superHot = false;