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@@ -28,19 +28,19 @@ public abstract class SkyLightStorage_scarpetChunkCreationMixin extends LightSto
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@Shadow
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@Final
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private LongSet pendingSkylightUpdates;
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private LongSet sectionsToUpdate;
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@Shadow
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@Final
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private LongSet field_15816;
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private LongSet sectionsToRemove;
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@Shadow
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@Final
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private LongSet field_15820;
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@Shadow protected abstract boolean isAboveTopmostLightArray(final long pos);
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@Shadow protected abstract boolean isAtOrAboveTopmostSection(final long pos);
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@Shadow protected abstract boolean isLightEnabled(final long sectionPos);
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@Shadow protected abstract boolean isSectionEnabled(final long sectionPos);
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@Override
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public void processRemoveLightData(final long cPos)
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@@ -49,8 +49,8 @@ public abstract class SkyLightStorage_scarpetChunkCreationMixin extends LightSto
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{
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final long sectionPos = ChunkSectionPos.asLong(ChunkSectionPos.getX(cPos), y, ChunkSectionPos.getZ(cPos));
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this.pendingSkylightUpdates.remove(sectionPos);
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this.field_15816.remove(sectionPos);
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this.sectionsToUpdate.remove(sectionPos);
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this.sectionsToRemove.remove(sectionPos);
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this.field_15820.remove(sectionPos);
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}
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@@ -64,22 +64,22 @@ public abstract class SkyLightStorage_scarpetChunkCreationMixin extends LightSto
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for (int y = -1; y < 17; ++y)
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{
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final long sectionPos = ChunkSectionPos.asLong(ChunkSectionPos.getX(cPos), y, ChunkSectionPos.getZ(cPos));
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final long pos = BlockPos.asLong(ChunkSectionPos.getWorldCoord(ChunkSectionPos.getX(sectionPos)), ChunkSectionPos.getWorldCoord(y), ChunkSectionPos.getWorldCoord(ChunkSectionPos.getZ(sectionPos)));
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final long pos = BlockPos.asLong(ChunkSectionPos.getBlockCoord(ChunkSectionPos.getX(sectionPos)), ChunkSectionPos.getBlockCoord(y), ChunkSectionPos.getBlockCoord(ChunkSectionPos.getZ(sectionPos)));
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if (!this.hasLight(sectionPos))
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if (!this.hasSection(sectionPos))
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continue;
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for (final Direction dir : Direction.Type.HORIZONTAL)
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{
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long neighborCeilingSectionPos = ChunkSectionPos.offset(sectionPos, dir);
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final ChunkNibbleArray neighborLightArray = this.getLightArray(neighborCeilingSectionPos);
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final ChunkNibbleArray neighborLightArray = this.getLightSection(neighborCeilingSectionPos);
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ChunkNibbleArray neighborCeilingLightArray = neighborLightArray;
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while (neighborCeilingLightArray == null && !this.isAboveTopmostLightArray(neighborCeilingSectionPos))
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while (neighborCeilingLightArray == null && !this.isAtOrAboveTopmostSection(neighborCeilingSectionPos))
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{
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neighborCeilingSectionPos = ChunkSectionPos.offset(neighborCeilingSectionPos, Direction.UP);
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neighborCeilingLightArray = this.getLightArray(neighborCeilingSectionPos);
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neighborCeilingLightArray = this.getLightSection(neighborCeilingSectionPos);
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}
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final int ox = 15 * Math.max(dir.getOffsetX(), 0);
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@@ -95,11 +95,11 @@ public abstract class SkyLightStorage_scarpetChunkCreationMixin extends LightSto
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long src = BlockPos.offset(dst, dir);
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if (neighborLightArray == null)
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src = BlockPos.asLong(BlockPos.unpackLongX(src), ChunkSectionPos.getWorldCoord(ChunkSectionPos.getY(neighborCeilingSectionPos)), BlockPos.unpackLongZ(src));
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src = BlockPos.asLong(BlockPos.unpackLongX(src), ChunkSectionPos.getBlockCoord(ChunkSectionPos.getY(neighborCeilingSectionPos)), BlockPos.unpackLongZ(src));
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final int srcLevel = neighborCeilingLightArray != null ?
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((ChunkLightProviderInterface) lightProvider).callGetCurrentLevelFromArray(neighborCeilingLightArray, src)
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: this.isLightEnabled(ChunkSectionPos.withZeroZ(neighborCeilingSectionPos)) ? 0 : 15;
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((ChunkLightProviderInterface) lightProvider).callGetCurrentLevelFromSection(neighborCeilingLightArray, src)
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: this.isSectionEnabled(ChunkSectionPos.withZeroZ(neighborCeilingSectionPos)) ? 0 : 15;
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levelPropagator.invokeUpdateLevel(src, dst, levelPropagator.callGetPropagatedLevel(src, dst, srcLevel), true);
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}
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