Moar control over angles, fixes #510

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gnembon committed 2020-10-26 01:53:48 -03:00
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commit 3a26dae51d
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@@ -127,10 +127,14 @@ Quin-tuple of the entity's position (x, y, and z coords), and rotation (yaw, pit
Respective component of entity's coordinates
### `query(e, 'pitch'), query(e, 'yaw')`
### `query(e, 'pitch')`, `query(e, 'yaw')`
Pitch and Yaw or where entity is looking.
### `query(e, 'head_yaw')`, `query(e, 'body_yaw')`
Applies to living entites. Sets their individual head and body facing angle.
### `query(e, 'look')`
Returns a 3d vector where the entity is looking.
@@ -522,9 +526,13 @@ Changes full location vector all at once.
Changes entity's location in the specified direction.
### `modify(e, 'pitch', pitch), modify(e, 'yaw', yaw)`
### `modify(e, 'pitch', angle), modify(e, 'yaw', angle)`
Changes entity's pitch or yaw.
Changes entity's pitch or yaw angle.
### `modify(e, 'head_yaw', angle)`, `modify(e, 'body_yaw', angle)`
For living entities, controls their head and body yaw angle.
### `modify(e, 'move', x, y, z), modify(e, 'move', l(x,y,z) )`