home and plop fail
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package carpet.mixins;
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import carpet.CarpetSettings;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import net.minecraft.world.gen.feature.FeatureConfig;
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import net.minecraft.world.gen.feature.StructureFeature;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(ChunkGenerator.class)
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public abstract class ChunkGeneratorMixin
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{
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///used for plop - changed in 1.14 - feature needs reimplemnting
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@Inject(method = "hasStructure", at = @At("HEAD"), cancellable = true)
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private void skipGenerationBiomeChecks(Biome biome_1, StructureFeature<? extends FeatureConfig> structureFeature_1, CallbackInfoReturnable<Boolean> cir)
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{
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if (CarpetSettings.skipGenerationChecks)
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{
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cir.setReturnValue(true);
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cir.cancel();
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}
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}
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}
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@@ -0,0 +1,25 @@
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package carpet.mixins;
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import carpet.CarpetSettings;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.chunk.Chunk;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(Chunk.class)
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public abstract class ChunkMixin
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{
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///used for plop - changed in 1.14 - feature needs reimplemnting
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@Inject(method = "markBlockForPostProcessing(Lnet/minecraft/util/math/BlockPos;)V",
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at =@At("HEAD"), cancellable = true)
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private void squashWarnings(BlockPos blockPos_1, CallbackInfo ci)
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{
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if (CarpetSettings.skipGenerationChecks) ci.cancel();
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}
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}
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@@ -0,0 +1,34 @@
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package carpet.mixins;
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import carpet.fakes.MobEntityInterface;
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import net.minecraft.entity.ai.goal.Goal;
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import net.minecraft.entity.ai.goal.GoalSelector;
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import net.minecraft.entity.mob.MobEntity;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import java.util.HashMap;
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import java.util.Map;
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@Mixin(MobEntity.class)
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public abstract class MobEntityMixin implements MobEntityInterface
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{
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@Shadow @Final protected GoalSelector targetSelector;
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@Shadow @Final protected GoalSelector goalSelector;
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public final Map<String, Goal> temporaryTasks = new HashMap<>();
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@Override
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public GoalSelector getAI(boolean target)
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{
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return target?targetSelector:goalSelector;
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}
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@Override
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public Map<String, Goal> getTemporaryTasks()
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{
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return temporaryTasks;
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}
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}
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@@ -0,0 +1,119 @@
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package carpet.mixins;
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import carpet.CarpetSettings;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
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import net.minecraft.structure.StructureStart;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import net.minecraft.world.gen.chunk.ChunkGeneratorConfig;
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import net.minecraft.world.gen.feature.StructureFeature;
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import org.spongepowered.asm.mixin.Mixin;
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import java.util.Random;
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@Mixin(StructureFeature.class)
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public class StructureFeatureMixin
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{
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//problem is that is seems that now chunks deal with its portion of the strucuture
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//on its own.
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public boolean plopAnywhere(IWorld world, BlockPos pos)
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{
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return plopAnywhere(world, pos, world.getChunkManager().getChunkGenerator());
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}
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public boolean plopAnywhere(IWorld world, BlockPos pos, ChunkGenerator<? extends ChunkGeneratorConfig> generator)
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{
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CarpetSettings.skipGenerationChecks = true;
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try
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{
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Random rand = new Random(world.getRandom().nextInt());
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int j = pos.getX() >> 4;
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int k = pos.getZ() >> 4;
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long chId = ChunkPos.toLong(j, k);
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StructureStart structurestart = forceStructureStart(world, generator, rand, chId);
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if (structurestart == null || structurestart == StructureStart.DEFAULT)
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{
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CarpetSettings.skipGenerationChecks = false;
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return false;
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}
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generator.ge getStructurePositionToReferenceMap(this).computeIfAbsent(chId, (x) -> new LongOpenHashSet()).add(chId);
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world.getChunkManager().getChunkOrPrimer(j, k, true).addStructureReference(this.getStructureName(), chId);
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MutableBoundingBox box = structurestart.getBoundingBox();
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structurestart.generateStructure(
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world,
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rand,
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new MutableBoundingBox(
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pos.getX() - this.getSize()*16,
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pos.getZ() - this.getSize()*16,
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pos.getX() + (this.getSize()+1)*16,
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pos.getZ() + (1+this.getSize())*16),
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new ChunkPos(j, k)
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);
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structurestart.notifyPostProcessAt(new ChunkPos(j, k));
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int i = this.getSize();
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for (int k1 = j - i; k1 <= j + i; ++k1)
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{
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for (int l1 = k - i; l1 <= k + i; ++l1)
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{
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if (k1 == j && l1 == k) continue;
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long nbchkid = ChunkPos.toLong(k1, l1);
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if (box.intersectsWith(k1<<4, l1<<4, (k1<<4) + 15, (l1<<4) + 15))
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{
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generator.getStructurePositionToReferenceMap(this).computeIfAbsent(nbchkid, (__) -> new LongOpenHashSet()).add(chId);
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world.getChunkManager().getChunkOrPrimer(k1, l1, true).addStructureReference(this.getStructureName(), chId);
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structurestart.notifyPostProcessAt(new ChunkPos(k1, l1));
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}
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}
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}
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}
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catch (Exception ignored)
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{
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CarpetSettings.LOG.error("Unknown Exception while plopping structure: "+ignored);
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ignored.printStackTrace();
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CarpetSettings.skipGenerationChecks = false;
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return false;
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}
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CarpetSettings.skipGenerationChecks = false;
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return true;
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}
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private StructureStart forceStructureStart(IWorld worldIn, ChunkGenerator <? extends ChunkGeneratorConfig > generator, Random rand, long packedChunkPos)
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{
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Long2ObjectMap<StructureStart> long2objectmap = generator.getStructureReferenceToStartMap(this);
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StructureStart structurestart = long2objectmap.get(packedChunkPos);
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if (structurestart != null)
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{
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return structurestart; // structure already exist, will skip
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}
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ChunkPos chunkpos = new ChunkPos(packedChunkPos);
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IChunk ichunk = worldIn.getChunkManager().getChunkOrPrimer(chunkpos.x, chunkpos.z, false);
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if (ichunk != null)
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{
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structurestart = ichunk.getStructureStart(this.getStructureName());
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if (structurestart != null)
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{
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long2objectmap.put(packedChunkPos, structurestart);
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return structurestart;
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}
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}
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StructureStart structurestart1 = this.makeStart(worldIn, generator, rand, chunkpos.x, chunkpos.z);
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structurestart = structurestart1.isValid() ? structurestart1 : NO_STRUCTURE;
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if (structurestart.isValid())
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{
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worldIn.getChunkManager().getChunkOrPrimer(chunkpos.x, chunkpos.z, true).putStructureStart(this.getStructureName(), structurestart);
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}
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long2objectmap.put(packedChunkPos, structurestart);
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return structurestart;
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}
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}
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