Fix sending Carpet tickrate to players without Carpet installed
Fixes #1772
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+2
-1
@@ -79,7 +79,7 @@ public class ServerNetworkHandler
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else
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CarpetSettings.LOG.warn("Player "+playerEntity.getName().getString()+" joined with another carpet version: "+clientVersion);
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DataBuilder data = DataBuilder.create(playerEntity.server);//;.withTickRate().withFrozenState().withTickPlayerActiveTimeout(); // .withSuperHotState()
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DataBuilder data = DataBuilder.create(playerEntity.server); // tickrate related settings are sent on world change
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CarpetServer.settingsManager.getCarpetRules().forEach(data::withRule);
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CarpetServer.extensions.forEach(e -> {
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SettingsManager eManager = e.extensionSettingsManager();
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@@ -91,6 +91,7 @@ public class ServerNetworkHandler
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}
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public static void sendPlayerLevelData(ServerPlayer player, ServerLevel level) {
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if (CarpetSettings.superSecretSetting || !validCarpetPlayers.contains(player)) return;
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DataBuilder data = DataBuilder.create(player.server).withTickRate().withFrozenState().withTickPlayerActiveTimeout(); // .withSuperHotState()
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player.connection.send(new ClientboundCustomPayloadPacket(CarpetClient.CARPET_CHANNEL, data.build() ));
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