Freezing Scarpet

And the client
This commit is contained in:
altrisi committed 2020-12-21 00:14:20 +01:00
1 parent c6529c3d3c
commit 33347baaf7
10 files changed
+87 -5

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@@ -1,9 +1,13 @@
package carpet.mixins;
import carpet.CarpetServer;
import carpet.helpers.TickSpeed;
import carpet.network.CarpetClient;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.world.ClientWorld;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@@ -11,9 +15,21 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(MinecraftClient.class)
public class MinecraftClientMixin
{
@Shadow public ClientWorld world;
@Inject(method = "disconnect(Lnet/minecraft/client/gui/screen/Screen;)V", at = @At("HEAD"))
private void onCloseGame(Screen screen, CallbackInfo ci)
{
CarpetClient.disconnect();
}
@Inject(at = @At("HEAD"), method = "tick")
private void onClientTick(CallbackInfo info) {
if (this.world != null) {
if (CarpetServer.minecraft_server == null)
TickSpeed.tick();
if (!TickSpeed.process_entities && TickSpeed.deepFreeze)
CarpetClient.shapes.renewShapes();
}
}
}