cleanup unused code and mixins
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package carpet.mixins;
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import carpet.fakes.ChunkGeneratorInterface;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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@Mixin(ChunkGenerator.class)
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public abstract class ChunkGenerator_scarpetMixin implements ChunkGeneratorInterface
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{
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@Shadow protected abstract void generateStrongholdPositions();
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@Override
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public void initStrongholds()
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{
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generateStrongholdPositions();
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}
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}
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