cleanup unused code and mixins
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@@ -35,11 +35,6 @@ public class ParticleDisplay
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return particleCache.get(name);
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}
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public static void drawParticleLine(ServerPlayerEntity player, Vec3d from, Vec3d to,String main)
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{
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drawParticleLine(player, from, to, main, null, 1, 0.0);
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}
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public static void drawParticleLine(ServerPlayerEntity player, Vec3d from, Vec3d to, String main, String accent, int count, double spread)
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{
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ParticleEffect accentParticle = getEffect(accent);
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