Events are defined statically in normal classes and added handler for extensions to add their built-ins

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gnembon committed 2020-09-08 23:47:31 -03:00
1 parent 815c75b827
commit 3105d5bb71
11 files changed
+126 -113

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@@ -32,7 +32,7 @@ public abstract class PlayerEntity_scarpetEventsMixin extends LivingEntity
private void playerTakingDamage(DamageSource source, float amount, CallbackInfo ci)
{
// version of LivingEntity_scarpetEventsMixin::entityTakingDamage
((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.EntityEventType.ON_DAMAGE, amount, source);
((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.Event.ON_DAMAGE, amount, source);
if (PLAYER_TAKES_DAMAGE.isNeeded())
{
PLAYER_TAKES_DAMAGE.onDamage(this, amount, source);