Events are defined statically in normal classes and added handler for extensions to add their built-ins
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@@ -65,14 +65,14 @@ public abstract class Entity_scarpetEventsMixin implements EntityInterface
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@Inject(method = "tick", at = @At("HEAD"))
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private void onTickCall(CallbackInfo ci)
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{
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events.onEvent(EntityEventsGroup.EntityEventType.ON_TICK);
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events.onEvent(EntityEventsGroup.Event.ON_TICK);
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}
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@Inject(method = "remove", at = @At("HEAD"))
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private void onRemove(CallbackInfo ci)
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{
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if (!removed) events.onEvent(EntityEventsGroup.EntityEventType.ON_REMOVED);
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if (!removed) events.onEvent(EntityEventsGroup.Event.ON_REMOVED);
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}
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@@ -23,6 +23,6 @@ public abstract class FallingBlockEntity_scarpetEventsMixin extends Entity
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private void onTickCall(CallbackInfo ci)
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{
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// calling extra on_tick because falling blocks do not fall back to super tick call
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((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.EntityEventType.ON_TICK);
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((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.Event.ON_TICK);
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}
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}
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@@ -34,7 +34,7 @@ public abstract class LivingEntity_scarpetEventsMixin extends Entity implements
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@Inject(method = "onDeath", at = @At("HEAD"))
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private void onDeathCall(DamageSource damageSource_1, CallbackInfo ci)
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{
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((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.EntityEventType.ON_DEATH, damageSource_1.name);
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((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.Event.ON_DEATH, damageSource_1.name);
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}
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@Inject(method = "applyDamage", locals = LocalCapture.CAPTURE_FAILHARD, at = @At(
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@@ -44,7 +44,7 @@ public abstract class LivingEntity_scarpetEventsMixin extends Entity implements
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))
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private void entityTakingDamage(DamageSource source, float amount, CallbackInfo ci)
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{
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((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.EntityEventType.ON_DAMAGE, amount, source);
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((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.Event.ON_DAMAGE, amount, source);
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// this is not applicable since its not a playr for sure
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//if (entity instanceof ServerPlayerEntity && PLAYER_TAKES_DAMAGE.isNeeded())
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//{
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@@ -32,7 +32,7 @@ public abstract class PlayerEntity_scarpetEventsMixin extends LivingEntity
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private void playerTakingDamage(DamageSource source, float amount, CallbackInfo ci)
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{
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// version of LivingEntity_scarpetEventsMixin::entityTakingDamage
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((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.EntityEventType.ON_DAMAGE, amount, source);
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((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.Event.ON_DAMAGE, amount, source);
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if (PLAYER_TAKES_DAMAGE.isNeeded())
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{
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PLAYER_TAKES_DAMAGE.onDamage(this, amount, source);
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@@ -15,7 +15,6 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.registry.RegistryKey;
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import net.minecraft.world.World;
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import net.minecraft.world.dimension.DimensionType;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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@@ -72,7 +71,7 @@ public abstract class ServerPlayerEntity_scarpetEventMixin extends PlayerEntity
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@Inject(method = "onDeath", at = @At("HEAD"))
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private void onDeathEvent(DamageSource source, CallbackInfo ci)
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{
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((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.EntityEventType.ON_DEATH, source.name);
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((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.Event.ON_DEATH, source.name);
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if (PLAYER_DIES.isNeeded())
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{
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PLAYER_DIES.onPlayerEvent((ServerPlayerEntity) (Object)this);
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