figured out why it wasnt showing proper affected blocks
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@@ -397,7 +397,7 @@ public class DrawCommand {
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if(pointup==false){
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if(pointup==false){
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r=radius*i/height;
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r=radius*i/height;
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}
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}
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affected=drawCircle(source, pos, i, (int) Math.round(r), height, pointup, block, orientation, replacement, list, mbpos);
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affected+=drawCircle(source, pos, i, (int) Math.round(r), height, pointup, block, orientation, replacement, list, mbpos);
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//circle(cx+_,cy,cz,'x',ceil(r),block) in scarpet implementation, _ is i here, and is added in offset parameter
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//circle(cx+_,cy,cz,'x',ceil(r),block) in scarpet implementation, _ is i here, and is added in offset parameter
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}
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}
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