renamed mixin trying to prevent colliding in the future
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@@ -112,9 +112,9 @@ public abstract class PistonHandler_movableTEMixin
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//Thanks to Earthcomputer for showing how to redirect FIELD access like this
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//Thanks to Earthcomputer for showing how to redirect FIELD access like this
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/**
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/**
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* Makes backwards stickyness work with sticky non-slimeblocks as well.
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* Makes backwards stickyness work with sticky non-slimeblocks as well.
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* @author 2No2Nameb
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* @author 2No2Name
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*/
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*/
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private boolean redirectSlimeBlock(Block block_1) {
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private boolean redirectIsStickyBlock(Block block_1) {
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if (CarpetSettings.movableBlockEntities && isStickyOnSide(blockState_1, this.direction.getOpposite()))
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if (CarpetSettings.movableBlockEntities && isStickyOnSide(blockState_1, this.direction.getOpposite()))
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return true;
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return true;
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return method_23367(block_1);
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return method_23367(block_1);
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