renamed mixin trying to prevent colliding in the future

This commit is contained in:
gnembon committed 2019-10-22 20:31:52 -03:00
1 parent 7178f5940a
commit 2d7bfb25b3
1 file changed
+2 -2
@@ -112,9 +112,9 @@ public abstract class PistonHandler_movableTEMixin
//Thanks to Earthcomputer for showing how to redirect FIELD access like this //Thanks to Earthcomputer for showing how to redirect FIELD access like this
/** /**
* Makes backwards stickyness work with sticky non-slimeblocks as well. * Makes backwards stickyness work with sticky non-slimeblocks as well.
* @author 2No2Nameb * @author 2No2Name
*/ */
private boolean redirectSlimeBlock(Block block_1) { private boolean redirectIsStickyBlock(Block block_1) {
if (CarpetSettings.movableBlockEntities && isStickyOnSide(blockState_1, this.direction.getOpposite())) if (CarpetSettings.movableBlockEntities && isStickyOnSide(blockState_1, this.direction.getOpposite()))
return true; return true;
return method_23367(block_1); return method_23367(block_1);