- rework on handling /log packets
 - rework on player attack and interaction with entities
 - rework display_title (need recheck)
 - rework packets for structure blocks
This commit is contained in:
gnembon committed 2021-02-24 18:25:16 -04:00
1 parent 3505138351
commit 2cf403057c
12 files changed
+95 -41

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@@ -4,10 +4,9 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Material;
import net.minecraft.block.MapColor;
import net.minecraft.class_5532; // TargetFinder
import net.minecraft.entity.EntityType;
import net.minecraft.entity.SpawnReason;
//import net.minecraft.entity.ai.TargetFinder;
import net.minecraft.entity.ai.NoPenaltyTargeting;
import net.minecraft.entity.ai.goal.WanderAroundGoal;
import net.minecraft.entity.ai.pathing.NavigationType;
import net.minecraft.entity.mob.PathAwareEntity;
@@ -253,7 +252,7 @@ public class BlockInfo
for (int i=0; i<1000; i++)
{
Vec3d vec = class_5532.method_31510(creature, 10, 7); // TargetFinder.findTarget(creature, 10, 7);
Vec3d vec = NoPenaltyTargeting.find(creature, 10, 7); // TargetFinder.findTarget(creature, 10, 7);
if (vec == null)
{
continue;