21w08a
- rework on handling /log packets - rework on player attack and interaction with entities - rework display_title (need recheck) - rework packets for structure blocks
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@@ -225,16 +225,16 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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PLAYER_DEPLOYS_ELYTRA.onPlayerEvent(player);
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}
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@Inject(method = "onPlayerInteractEntity", at = @At(
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/*@Inject(method = "onPlayerInteractEntity", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/server/network/ServerPlayerEntity;interact(Lnet/minecraft/entity/Entity;Lnet/minecraft/util/Hand;)Lnet/minecraft/util/ActionResult;"
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))
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private void onEntityInteract(PlayerInteractEntityC2SPacket playerInteractEntityC2SPacket_1, CallbackInfo ci)
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{
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PLAYER_INTERACTS_WITH_ENTITY.onEntityHandAction(player, playerInteractEntityC2SPacket_1.getEntity(player.getServerWorld()), playerInteractEntityC2SPacket_1.getHand());
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}
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}*/
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@Inject(method = "onPlayerInteractEntity", at = @At(
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/*@Inject(method = "onPlayerInteractEntity", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/server/network/ServerPlayerEntity;attack(Lnet/minecraft/entity/Entity;)V"
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))
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@@ -242,7 +242,7 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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{
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//todo add hit and hand in the future
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PLAYER_ATTACKS_ENTITY.onEntityHandAction(player, playerInteractEntityC2SPacket_1.getEntity(player.getServerWorld()), null);
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}
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}*/
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@Inject(method = "onButtonClick", at = @At(value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerEntity;updateLastActionTime()V"))
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private void onItemBeingPickedFromInventory(ButtonClickC2SPacket packet, CallbackInfo ci)
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