added 'on_ground' and clarifications around motion.
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@@ -277,6 +277,7 @@ public class EntityValue extends Value
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put("motion_x", (e, a) -> new NumericValue(e.getVelocity().x));
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put("motion_y", (e, a) -> new NumericValue(e.getVelocity().y));
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put("motion_z", (e, a) -> new NumericValue(e.getVelocity().z));
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put("on_ground", (e, a) -> new NumericValue(e.onGround));
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put("name", (e, a) -> new StringValue(e.getName().getString()));
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put("display_name", (e, a) -> new StringValue(e.getDisplayName().getString()));
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put("command_name", (e, a) -> new StringValue(e.getEntityName()));
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