Replace usages of deprecated ListValue::fromItemStack and remove it
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3 files changed
+8
-15
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@@ -479,7 +479,7 @@ public class CarpetEventServer
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//ItemStack itemstack = player.getStackInHand(enumhand);
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return Arrays.asList(
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new EntityValue(player),
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ListValue.fromItemStack(itemstack),
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ValueConversions.of(itemstack),
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StringValue.of(enumhand == Hand.MAIN_HAND ? "mainhand" : "offhand")
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);
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}, player::getCommandSource);
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@@ -513,7 +513,7 @@ public class CarpetEventServer
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Vec3d vec3d = hitRes.getPos().subtract(blockpos.getX(), blockpos.getY(), blockpos.getZ());
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return Arrays.asList(
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new EntityValue(player),
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ListValue.fromItemStack(itemstack),
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ValueConversions.of(itemstack),
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StringValue.of(enumhand == Hand.MAIN_HAND ? "mainhand" : "offhand"),
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new BlockValue(null, player.getServerWorld(), blockpos),
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StringValue.of(enumfacing.getName()),
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@@ -557,7 +557,7 @@ public class CarpetEventServer
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{
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handler.call( () -> Arrays.asList(
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new EntityValue(player),
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ListValue.fromItemStack(itemstack),
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ValueConversions.of(itemstack),
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StringValue.of(enumhand == Hand.MAIN_HAND ? "mainhand" : "offhand"),
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new BlockValue(null, player.getServerWorld(), pos)
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), player::getCommandSource);
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@@ -602,7 +602,7 @@ public class CarpetEventServer
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{
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@Override
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public void onItemAction(ServerPlayerEntity player, Hand enumhand, ItemStack itemstack) {
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handler.call( () -> Arrays.asList(new EntityValue(player), ListValue.fromItemStack(itemstack)), player::getCommandSource);
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handler.call( () -> Arrays.asList(new EntityValue(player), ValueConversions.of(itemstack)), player::getCommandSource);
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}
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};
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@@ -656,7 +656,7 @@ public class CarpetEventServer
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handler.call( () ->
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Arrays.asList(
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new EntityValue(player),
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ListValue.fromItemStack(itemstack),
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ValueConversions.of(itemstack),
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StringValue.of(enumhand == Hand.MAIN_HAND ? "mainhand" : "offhand")
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), player::getCommandSource);
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}
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@@ -670,7 +670,7 @@ public class CarpetEventServer
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handler.call( () ->
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Arrays.asList(
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new EntityValue(player),
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ListValue.fromItemStack(itemstack),
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ValueConversions.of(itemstack),
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new StringValue(enumhand == Hand.MAIN_HAND ? "mainhand" : "offhand")
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), player::getCommandSource);
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}
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