added ON_TICK support for display entities
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@@ -0,0 +1,28 @@
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package carpet.mixins;
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import carpet.fakes.EntityInterface;
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import carpet.script.EntityEventsGroup;
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import net.minecraft.world.entity.Display;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.level.Level;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(Display.class)
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public abstract class Display_scarpetEventMixin extends Entity
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{
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public Display_scarpetEventMixin(final EntityType<?> entityType, final Level level)
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{
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super(entityType, level);
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}
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@Inject(method = "tick", at = @At("HEAD"))
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private void onTickCall(CallbackInfo ci)
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{
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// calling extra on_tick because displays don't tick
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((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.Event.ON_TICK);
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}
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}
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@@ -138,6 +138,7 @@
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"FallingBlockEntity_scarpetEventsMixin",
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"FallingBlockEntity_scarpetEventsMixin",
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"HangingEntity_scarpetEventsMixin",
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"HangingEntity_scarpetEventsMixin",
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"PrimedTnt_scarpetEventsMixin",
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"PrimedTnt_scarpetEventsMixin",
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"Display_scarpetEventMixin",
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"BlockItem_scarpetEventMixin",
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"BlockItem_scarpetEventMixin",
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"PlayerList_scarpetEventsMixin",
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"PlayerList_scarpetEventsMixin",
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"Inventory_scarpetEventMixin",
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"Inventory_scarpetEventMixin",
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