From 2a958920e212eb13889c1ef2e38e4c005e1e3a33 Mon Sep 17 00:00:00 2001 From: altrisi Date: Sat, 29 Nov 2025 21:40:47 +0100 Subject: [PATCH] Fix `on_player_command` firing on the wrong thread --- .../mixins/ServerGamePacketListenerImpl_scarpetEventsMixin.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/carpet/mixins/ServerGamePacketListenerImpl_scarpetEventsMixin.java b/src/main/java/carpet/mixins/ServerGamePacketListenerImpl_scarpetEventsMixin.java index 624790e0..792124b2 100644 --- a/src/main/java/carpet/mixins/ServerGamePacketListenerImpl_scarpetEventsMixin.java +++ b/src/main/java/carpet/mixins/ServerGamePacketListenerImpl_scarpetEventsMixin.java @@ -280,7 +280,7 @@ public class ServerGamePacketListenerImpl_scarpetEventsMixin } } - @Inject(method = "handleChatCommand(Lnet/minecraft/network/protocol/game/ServerboundChatCommandPacket;)V", + @Inject(method = "method_44356", // lambda of handleChatCommand(ServerboundChatCommandPacket) at = @At(value = "HEAD") ) private void onChatCommandMessage(ServerboundChatCommandPacket serverboundChatCommandPacket, CallbackInfo ci) {