just to change from disabling spawn chunks to control over its size. Removes disableSpawnChunks, adds spawnChunksSize. Fixes #192
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@@ -5,13 +5,11 @@ import carpet.settings.Rule;
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import carpet.settings.SettingsManager;
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import carpet.settings.Validator;
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import carpet.utils.Messenger;
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import carpet.utils.SpawnChunks;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.server.dedicated.DedicatedServer;
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import net.minecraft.server.world.ChunkTicketType;
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import net.minecraft.server.world.ServerChunkManager;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.Unit;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.ChunkPos;
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@@ -236,13 +234,6 @@ public class CarpetSettings
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@Rule( desc = "Pistons can push block entities, like hoppers, chests etc.", category = {EXPERIMENTAL, FEATURE} )
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public static boolean movableBlockEntities = false;
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/*@Rule(
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desc = "Orange stained glass behaves like slime, but doesn't stick to it",
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extra = "Only available for 1.14. in 1.15 use honey instead",
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category = {EXPERIMENTAL, FEATURE}
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)
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public static boolean honeySlime = false;*/
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@Rule( desc = "Saplings turn into dead shrubs in hot climates and no water access", category = FEATURE )
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public static boolean desertShrubs = false;
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@@ -356,9 +347,6 @@ public class CarpetSettings
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@Rule(desc = "Pistons, Glass and Sponge can be broken faster with their appropriate tools", category = SURVIVAL)
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public static boolean missingTools = false;
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//@Rule(desc = "Alternative, persistent caching strategy for nether portals", category = {SURVIVAL, CREATIVE})
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//public static boolean portalCaching = false; // ineffective in 1.15
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@Rule(desc = "fill/clone/setblock and structure blocks cause block updates", category = CREATIVE)
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public static boolean fillUpdates = true;
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@@ -509,13 +497,9 @@ public class CarpetSettings
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)
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public static int viewDistance = 0;
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private static class DisableSpawnChunksValidator extends Validator<Boolean> {
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@Override public Boolean validate(ServerCommandSource source, ParsedRule<Boolean> currentRule, Boolean newValue, String string) {
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if (currentRule.get().booleanValue() == newValue.booleanValue())
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{
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//must been some startup thing
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return newValue;
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}
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public static class ChangeSpawnChunksValidator extends Validator<Integer> {
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public static void changeSpawnSize(int size)
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{
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ServerWorld overworld = CarpetServer.minecraft_server.getWorld(DimensionType.OVERWORLD);
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if (overworld != null) {
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ChunkPos centerChunk = new ChunkPos(new BlockPos(
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@@ -523,40 +507,37 @@ public class CarpetSettings
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overworld.getLevelProperties().getSpawnY(),
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overworld.getLevelProperties().getSpawnZ()
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));
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ServerChunkManager chunkManager = (ServerChunkManager) overworld.getChunkManager();
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chunkManager.removeTicket(ChunkTicketType.START, centerChunk, 11, Unit.INSTANCE);
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if (!newValue)
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{
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chunkManager.addTicket(ChunkTicketType.START, centerChunk, 11, Unit.INSTANCE);
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}
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SpawnChunks.changeSpawnChunks(overworld.getChunkManager(), centerChunk, size);
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}
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}
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@Override public Integer validate(ServerCommandSource source, ParsedRule<Integer> currentRule, Integer newValue, String string) {
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if (newValue < 0 || newValue > 32)
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{
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Messenger.m(source, "r spawn chunk size has to be between 0 and 32");
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return null;
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}
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if (currentRule.get().intValue() == newValue.intValue())
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{
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//must been some startup thing
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return newValue;
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}
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ServerWorld currentOverworld = CarpetServer.minecraft_server.getWorld(DimensionType.OVERWORLD);
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if (currentOverworld != null)
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{
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changeSpawnSize(newValue);
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}
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return newValue;
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}
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}
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@Rule(
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desc = "Allows spawn chunks to unload",
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desc = "Changes size of spawn chunks",
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extra = {"Defines new radius", "setting it to 0 - disables spawn chunks"},
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category = CREATIVE,
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validate = DisableSpawnChunksValidator.class
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)
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public static boolean disableSpawnChunks = false;
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/*private static class KelpLimit extends Validator<Integer>
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{
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@Override public Integer validate(ServerCommandSource source, ParsedRule<Integer> currentRule, Integer newValue, String string) {
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return (newValue>=0 && newValue <=25)?newValue:null;
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}
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@Override
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public String description() { return "You must choose a value from 0 to 25. 25 and all natural kelp can grow 25 blocks, choose 0 to make all generated kelp not to grow";}
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}
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@Rule(
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desc = "limits growth limit of newly naturally generated kelp to this amount of blocks",
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options = {"0", "2", "25"},
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category = FEATURE,
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strict = false,
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validate = KelpLimit.class
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options = {"0", "11"},
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validate = ChangeSpawnChunksValidator.class
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)
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public static int kelpGenerationGrowthLimit = 25;*/
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public static int spawnChunksSize = 11;
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@Rule(desc = "Coral structures will grow with bonemeal from coral plants", category = FEATURE)
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public static boolean renewableCoral = false;
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@@ -573,13 +554,6 @@ public class CarpetSettings
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@Rule(desc = "Spawning requires much less CPU and Memory", category = OPTIMIZATION)
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public static boolean lagFreeSpawning = false;
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//@Rule(
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// desc = "Prevents horses and other mobs to wander into the distance after dismounting",
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// extra = "Fixes issues with various Joergens wandering off and disappearing client-side",
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// category = BUGFIX
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//)
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//public static boolean horseWanderingFix = false;
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@Rule(
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desc = "Allows structure mobs to spawn in flat worlds",
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