XpNoCooldown and combineXpOrbs refactor (#1149)
* - Fix xpNoCooldown to work as it did in 1.17- - Remove XPcombine - Use vanilla merge methods * Remove debug code * fix: rollback sort carpet.mixins.json * rework: nerf xp cooldown absorption a little * remove: combineXpOrbs fix: xpCooldown * revert renames * fix newlines * fix: wrong implementation for absorption * add missing `private` keyword * fix: player xp cooldown set wrongly * fix: injection point to be within condition
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@@ -1,87 +1,44 @@
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package carpet.mixins;
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import carpet.CarpetSettings;
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import carpet.fakes.ExperienceOrbInterface;
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import carpet.helpers.XPcombine;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.ExperienceOrbEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
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import java.util.Map;
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@Mixin(ExperienceOrbEntity.class)
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public abstract class ExperienceOrbEntityMixin implements ExperienceOrbInterface
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{
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@Shadow private int amount;
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public abstract class ExperienceOrbEntityMixin {
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@Shadow
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private int pickingCount;
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@Shadow private int pickingCount;
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@Shadow
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private int amount;
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@Shadow protected abstract int getMendingRepairCost(int repairAmount);
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@Shadow
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protected abstract int repairPlayerGears(PlayerEntity player, int amount);
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@Shadow protected abstract int getMendingRepairAmount(int experienceAmount);
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public void setAmount(int amount) { this.amount = amount; }
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public int combineDelay = 50;
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public int getCombineDelay() { return combineDelay; }
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public void setCombineDelay(int what) { combineDelay = what; }
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@Inject(method = "tick",
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@Inject(
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method = "onPlayerCollision",
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at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/entity/ExperienceOrbEntity;move(Lnet/minecraft/entity/MovementType;Lnet/minecraft/util/math/Vec3d;)V",
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shift = At.Shift.AFTER
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))
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void checkCombineAtTick(CallbackInfo ci)
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{
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if (CarpetSettings.combineXPOrbs)
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{
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if (getCombineDelay() > 0)
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{
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setCombineDelay(getCombineDelay()-1);
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value = "FIELD",
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target = "net/minecraft/entity/player/PlayerEntity.experiencePickUpDelay:I",
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ordinal = 0
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)
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)
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private void addXP(PlayerEntity player, CallbackInfo ci) {
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if (CarpetSettings.xpNoCooldown) {
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player.experiencePickUpDelay = 0;
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// reducing the count to 1 and leaving vanilla to deal with it
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while (this.pickingCount > 1) {
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int remainder = this.repairPlayerGears(player, this.amount);
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if (remainder > 0) {
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player.addExperience(remainder);
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}
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this.pickingCount--;
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}
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if (getCombineDelay() == 0)
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{
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XPcombine.searchForOtherXPNearby((ExperienceOrbEntity) (Object) this);
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}
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}
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}
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@Override
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public int getCount() {
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return pickingCount;
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}
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@Override
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public void setCount(int i) {
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pickingCount = i;
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}
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@Inject(method = "onPlayerCollision", at = @At("HEAD"))
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void removeDelay(PlayerEntity playerEntity_1, CallbackInfo ci)
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{
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if (CarpetSettings.xpNoCooldown)
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playerEntity_1.experiencePickUpDelay = 0;
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}
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@Redirect(method = "onPlayerCollision", at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/player/PlayerEntity;addExperience(I)V"))
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void addXP(PlayerEntity playerEntity, int experience)
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{
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playerEntity.addExperience(experience);
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if (CarpetSettings.xpNoCooldown) while(pickingCount > 1)
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{
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pickingCount --;
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playerEntity.addExperience(experience);
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}
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}
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}
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@@ -0,0 +1,28 @@
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package carpet.mixins;
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import carpet.CarpetSettings;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import java.util.List;
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@Mixin(PlayerEntity.class)
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public abstract class PlayerEntity_xpNoCooldownMixin {
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@Shadow
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protected abstract void collideWithEntity(Entity entity);
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@Redirect(method = "tickMovement",at = @At(value = "INVOKE", target = "java/util/List.add(Ljava/lang/Object;)Z"))
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public boolean processXpOrbCollisions(List<Entity> instance, Object e) {
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Entity entity = (Entity) e;
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if (CarpetSettings.xpNoCooldown) {
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this.collideWithEntity(entity);
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return true;
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}
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return instance.add(entity);
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}
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}
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