XpNoCooldown and combineXpOrbs refactor (#1149)
* - Fix xpNoCooldown to work as it did in 1.17- - Remove XPcombine - Use vanilla merge methods * Remove debug code * fix: rollback sort carpet.mixins.json * rework: nerf xp cooldown absorption a little * remove: combineXpOrbs fix: xpCooldown * revert renames * fix newlines * fix: wrong implementation for absorption * add missing `private` keyword * fix: player xp cooldown set wrongly * fix: injection point to be within condition
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@@ -184,10 +184,6 @@ public class CarpetSettings
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@Rule( desc = "Players absorb XP instantly, without delay", category = CREATIVE )
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public static boolean xpNoCooldown = false;
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@Rule( desc = "XP orbs combine with other into bigger orbs", category = FEATURE )
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public static boolean combineXPOrbs = false;
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@Rule(
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desc = "Empty shulker boxes can stack to 64 when dropped on the ground",
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extra = ".. or when manipulated inside the inventories",
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