XpNoCooldown and combineXpOrbs refactor (#1149)

* - Fix xpNoCooldown to work as it did in 1.17-
- Remove XPcombine
- Use vanilla merge methods

* Remove debug code

* fix: rollback sort carpet.mixins.json

* rework: nerf xp cooldown absorption a little

* remove: combineXpOrbs
fix: xpCooldown

* revert renames

* fix newlines

* fix: wrong implementation for absorption

* add missing `private` keyword

* fix: player xp cooldown set wrongly

* fix: injection point to be within condition
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Crec0 authored and GitHub committed 2021-11-28 23:39:13 +01:00
1 parent 4af1d66450
commit 28a5e7acf1
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@@ -184,10 +184,6 @@ public class CarpetSettings
@Rule( desc = "Players absorb XP instantly, without delay", category = CREATIVE )
public static boolean xpNoCooldown = false;
@Rule( desc = "XP orbs combine with other into bigger orbs", category = FEATURE )
public static boolean combineXPOrbs = false;
@Rule(
desc = "Empty shulker boxes can stack to 64 when dropped on the ground",
extra = ".. or when manipulated inside the inventories",