diff --git a/gradle.properties b/gradle.properties index e6ab1580..d4ad28fd 100644 --- a/gradle.properties +++ b/gradle.properties @@ -9,7 +9,7 @@ org.gradle.jvmargs=-Xmx1G loader_version=0.7.2+build.175 # Mod Properties - mod_version = 1.3.2+v191227 + mod_version = 1.3.2+v191230 maven_group = carpet archives_base_name = fabric-carpet diff --git a/src/main/java/carpet/CarpetSettings.java b/src/main/java/carpet/CarpetSettings.java index 33e820d6..697631e0 100644 --- a/src/main/java/carpet/CarpetSettings.java +++ b/src/main/java/carpet/CarpetSettings.java @@ -31,7 +31,7 @@ import static carpet.settings.RuleCategory.DISPENSER; public class CarpetSettings { - public static final String carpetVersion = "1.3.2+v191227"; + public static final String carpetVersion = "1.3.2+v191230"; public static final Logger LOG = LogManager.getLogger(); public static boolean skipGenerationChecks = false; public static boolean impendingFillSkipUpdates = false; diff --git a/src/main/resources/assets/carpet/scripts/camera.sc b/src/main/resources/assets/carpet/scripts/camera.sc index f2c40839..0489cf9f 100644 --- a/src/main/resources/assets/carpet/scripts/camera.sc +++ b/src/main/resources/assets/carpet/scripts/camera.sc @@ -2,25 +2,25 @@ __command() -> ( print('camera: scarpet app.'); print('-------------------'); - print(' "/camera start" - set the starting point, resets the path'); + print(' "/camera start" - Set the starting point, resetting the path'); print(''); - print(' "/camera add " - add point to the end seconds later'); - print(' "/camera prepend " - prepend point seconds before'); - print(' "/camera clear" - removes entire path'); - print(' "/camera select" - or punch a point, to select it'); - print(' "/camera place_player - moves a player to a selected point'); - print(' "/camera move" - moves selected point toplayer location'); - print(' "/camera duration " - resizes current selected path'); - print(' "/camera split_point>" - splits current selected path in half'); - print(' "/camera delete_point" - removes current keypoint'); - print(' "/camera trim_path" - removes all keypoints from selected'); + print(' "/camera add " - Add a point to the end, secs later'); + print(' "/camera prepend " - Prepend the start secs before'); + print(' "/camera clear" - Remove entire path'); + print(' "/camera select" - .. a point or just punch it, to select it'); + print(' "/camera place_player - Move player to the selected point'); + print(' "/camera move" - Move the selected point to players location'); + print(' "/camera duration " - Set new selected path duration'); + print(' "/camera split_point>" - Split selected path in half.'); + print(' "/camera delete_point" - Remove current key point'); + print(' "/camera trim_path" - Remove all key points from selected up'); print(''); print(' "/camera save_as "'); print(' "/camera load "'); - print(' - stores and loads paths from files in /scripts folder'); + print(' - Store and load paths from world saves /scripts folder'); print(''); print(' "/camera interpolation < linear | gauss | cr | gauss_ >"'); - print(' Selects interpolation between points:'); + print(' Select interpolation between points:'); print(' - cr: Catmull-Rom interpolation (default).'); print(' smooth path that goes through all points.'); print(' - linear: straight paths between points.'); @@ -35,20 +35,20 @@ __command() -> print(' Repeat existing points configuration n-times'); print(' using seconds to link path ends'); print(''); - print(' "/camera stretch " - '); - print(' Change number of frames between points'); + print(' "/camera stretch " - '); + print(' Change length of the entire path'); print(' from 25 -> 4x faster, to 400 -> 4x slower,'); print(''); print(' "/camera transpose" - '); - print(' Move entire path with start at player position.'); + print(' Move entire path with the start at players position.'); print(''); - print(' "/camera play : run a path with a player'); + print(' "/camera play : Run the path with the player'); print(' use "sneak" to stop it prematurely'); print(' run /camera hide and F1 to clear the view'); print(''); - print(' "/camera show": shows current path'); + print(' "/camera show": Show current path particles'); print(' color of particles used is different for different players'); - print(' "/camera hide": hides path display'); + print(' "/camera hide": Hide path display'); print(''); '' );