mapping update, fixed missing target mixins
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@@ -48,14 +48,13 @@ public abstract class World_movableTEMixin implements WorldInterface
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@Shadow
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public abstract void updateNeighborsAlways(BlockPos blockPos_1, Block block_1);
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@Shadow
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public abstract void updateHorizontalAdjacent(BlockPos blockPos_1, Block block_1);
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@Shadow
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public abstract void onBlockChanged(BlockPos blockPos_1, BlockState blockState_1, BlockState blockState_2);
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@Shadow public abstract Profiler getProfiler();
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@Shadow public abstract void updateComparators(BlockPos pos, Block block);
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/**
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* @author 2No2Name
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*/
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@@ -116,7 +115,7 @@ public abstract class World_movableTEMixin implements WorldInterface
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this.updateNeighborsAlways(blockPos_1, blockState_2.getBlock());
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if (blockState_1.hasComparatorOutput())
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{
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this.updateHorizontalAdjacent(blockPos_1, block_1);
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updateComparators(blockPos_1, block_1);
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}
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}
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