always flush chunk updates when tick freezes (#422)

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hadroncfy authored and GitHub committed 2020-08-20 22:57:10 -03:00
1 parent 68f545df4f
commit 2788770109
3 files changed
+41 -2

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@@ -3,6 +3,7 @@ package carpet.fakes;
import java.util.List;
import java.util.Map;
import net.minecraft.server.world.ChunkHolder;
import net.minecraft.util.math.ChunkPos;
public interface ThreadedAnvilChunkStorageInterface
@@ -12,4 +13,6 @@ public interface ThreadedAnvilChunkStorageInterface
void relightChunk(ChunkPos pos);
void releaseRelightTicket(ChunkPos pos);
Iterable<ChunkHolder> getChunks();
}