[Scarpet] Added ability to cancel events (#1497)

* Added ability to cancel events

* Made more events cancellable

* Added event_priority to __config

* Check for string values for performance

* Made player_finishes_using_item cancellable

* Made player_chooses_recipe cancellable

* Made player_swaps_hands cancellable

* Made player_message cancellable

* Added __on_player_placing_block (#1498)

* Added event to docs, keywords, event_test

* Added docs for event cancellation
This commit is contained in:
replaceitem authored and GitHub committed 2022-10-15 13:30:53 +02:00
1 parent 4bb4b557e5
commit 24b9c386ec
14 files changed
+243 -99

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@@ -38,14 +38,18 @@ public class ServerPlayerGameMode_scarpetEventsMixin implements ServerPlayerInte
@Shadow public ServerLevel level;
@Inject(method = "destroyBlock", locals = LocalCapture.CAPTURE_FAILHARD, at = @At(
@Inject(method = "destroyBlock", locals = LocalCapture.CAPTURE_FAILHARD, cancellable = true, at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/block/Block;playerWillDestroy(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/entity/player/Player;)V",
shift = At.Shift.BEFORE
))
private void onBlockBroken(BlockPos blockPos_1, CallbackInfoReturnable<Boolean> cir, BlockState blockState_1, BlockEntity be, Block b)
{
PLAYER_BREAK_BLOCK.onBlockBroken(player, blockPos_1, blockState_1);
if(PLAYER_BREAK_BLOCK.onBlockBroken(player, blockPos_1, blockState_1)) {
this.level.sendBlockUpdated(blockPos_1, blockState_1, blockState_1, 3);
cir.setReturnValue(false);
cir.cancel();
}
}
@Inject(method = "useItemOn", at = @At(