diff --git a/docs/scarpet/Full.md b/docs/scarpet/Full.md index 902d3cb1..625cd99c 100644 --- a/docs/scarpet/Full.md +++ b/docs/scarpet/Full.md @@ -2954,7 +2954,7 @@ It returns a `map` with a report indicating how many chunks were affected, and h Adds a chunk ticket at a position, which makes the game to keep the designated area centered around `pos` with radius of `radius` loaded for a predefined amount of ticks, defined by `type`. Allowed types -are `portal`: 300 ticks, `teleport`: 5 ticks, and `unknown`: 1 tick. Radius can be from 1 to 32 ticks. +are `portal`: 300 ticks, `teleport`: 40 ticks, and `unknown`: 1 tick. Radius can be from 1 to 32 ticks. This function is tentative - will likely change when chunk ticket API is properly fleshed out.