two more events, and nbt cleanups
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@@ -1,6 +1,6 @@
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package carpet.mixins;
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import carpet.CarpetServer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.server.network.ServerPlayNetworkHandler;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.server.network.packet.ClientCommandC2SPacket;
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@@ -16,8 +16,25 @@ import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import static carpet.script.CarpetEventServer.Event.PLAYER_ATTACKS_ENTITY;
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import static carpet.script.CarpetEventServer.Event.PLAYER_CLICKS_BLOCK;
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import static carpet.script.CarpetEventServer.Event.PLAYER_DEPLOYS_ELYTRA;
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import static carpet.script.CarpetEventServer.Event.PLAYER_INERACTSW_WITH_ENTITY;
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import static carpet.script.CarpetEventServer.Event.PLAYER_RELEASED_ITEM;
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import static carpet.script.CarpetEventServer.Event.PLAYER_RIDES;
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import static carpet.script.CarpetEventServer.Event.PLAYER_JUMPS;
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import static carpet.script.CarpetEventServer.Event.PLAYER_RIGHT_CLICKS_BLOCK;
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import static carpet.script.CarpetEventServer.Event.PLAYER_STARTS_SNEAKING;
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import static carpet.script.CarpetEventServer.Event.PLAYER_STARTS_SPRINTING;
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import static carpet.script.CarpetEventServer.Event.PLAYER_STOPS_SNEAKING;
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import static carpet.script.CarpetEventServer.Event.PLAYER_STOPS_SPRINTING;
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import static carpet.script.CarpetEventServer.Event.PLAYER_USES_ITEM;
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import static carpet.script.CarpetEventServer.Event.PLAYER_WAKES_UP;
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@Mixin(ServerPlayNetworkHandler.class)
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public class ServerPlayNetworkHandler_scarpetEventsMixin
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{
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@@ -26,9 +43,9 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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@Inject(method = "onPlayerInput", at = @At(value = "RETURN"))
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private void checkMoves(PlayerInputC2SPacket p, CallbackInfo ci)
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{
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if (p.getSideways() != 0.0F || p.getForward() != 0.0F || p.isJumping() || p.isSneaking())
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if (PLAYER_RIDES.isNeeded() && (p.getSideways() != 0.0F || p.getForward() != 0.0F || p.isJumping() || p.isSneaking()))
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{
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CarpetServer.scriptServer.events.onMountControls(player, p.getSideways(), p.getForward(), p.isJumping(), p.isSneaking());
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PLAYER_RIDES.onMountControls(player, p.getSideways(), p.getForward(), p.isJumping(), p.isSneaking());
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}
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}
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@@ -38,17 +55,37 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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))
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private void onJump(PlayerMoveC2SPacket playerMoveC2SPacket_1, CallbackInfo ci)
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{
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CarpetServer.scriptServer.events.onPlayerJumped(player);
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PLAYER_JUMPS.onPlayerEvent(player);
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}
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@Inject(method = "onPlayerAction", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/server/network/ServerPlayerInteractionManager;method_14263(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/server/network/packet/PlayerActionC2SPacket$Action;Lnet/minecraft/util/math/Direction;I)V"
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target = "Lnet/minecraft/server/network/ServerPlayerInteractionManager;method_14263(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/server/network/packet/PlayerActionC2SPacket$Action;Lnet/minecraft/util/math/Direction;I)V",
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shift = At.Shift.AFTER
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))
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private void onClicked(PlayerActionC2SPacket packet, CallbackInfo ci)
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{
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if (packet.getAction() == PlayerActionC2SPacket.Action.START_DESTROY_BLOCK)
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CarpetServer.scriptServer.events.onBlockClicked(player, packet.getPos(), packet.getDirection());
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PLAYER_CLICKS_BLOCK.onBlockAction(player, packet.getPos(), packet.getDirection());
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}
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@Redirect(method = "onPlayerAction", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/server/network/ServerPlayerEntity;stopUsingItem()V"
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))
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private void onStopUsing(ServerPlayerEntity serverPlayerEntity)
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{
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if (PLAYER_RELEASED_ITEM.isNeeded())
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{
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Hand hand = serverPlayerEntity.getActiveHand();
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ItemStack stack = serverPlayerEntity.getActiveItem().copy();
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serverPlayerEntity.stopUsingItem();
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PLAYER_RELEASED_ITEM.onItemAction(player, hand, stack);
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}
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else
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{
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serverPlayerEntity.stopUsingItem();
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}
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}
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@Inject(method = "onPlayerInteractBlock", at = @At(
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@@ -57,9 +94,12 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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))
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private void onBlockInteracted(PlayerInteractBlockC2SPacket playerInteractBlockC2SPacket_1, CallbackInfo ci)
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{
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Hand hand = playerInteractBlockC2SPacket_1.getHand();
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BlockHitResult hitRes = playerInteractBlockC2SPacket_1.getHitY();
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CarpetServer.scriptServer.events.onRightClickBlock(player, hand, hitRes );
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if (PLAYER_RIGHT_CLICKS_BLOCK.isNeeded())
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{
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Hand hand = playerInteractBlockC2SPacket_1.getHand();
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BlockHitResult hitRes = playerInteractBlockC2SPacket_1.getHitY();
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PLAYER_RIGHT_CLICKS_BLOCK.onBlockHit(player, hand, hitRes);
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}
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}
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@Inject(method = "onPlayerInteractItem", at = @At(
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@@ -68,7 +108,11 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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))
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private void onItemClicked(PlayerInteractItemC2SPacket playerInteractItemC2SPacket_1, CallbackInfo ci)
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{
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CarpetServer.scriptServer.events.onRightClick(player, playerInteractItemC2SPacket_1.getHand());
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if (PLAYER_USES_ITEM.isNeeded())
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{
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Hand hand = playerInteractItemC2SPacket_1.getHand();
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PLAYER_USES_ITEM.onItemAction(player, hand, player.getStackInHand(hand).copy());
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}
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}
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@Inject(method = "onClientCommand", at = @At(
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@@ -78,7 +122,7 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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))
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private void onStartSneaking(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
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{
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CarpetServer.scriptServer.events.onStartSneaking(player);
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PLAYER_STARTS_SNEAKING.onPlayerEvent(player);
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}
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@Inject(method = "onClientCommand", at = @At(
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@@ -88,7 +132,7 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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))
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private void onStopSneaking(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
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{
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CarpetServer.scriptServer.events.onStopSneaking(player);
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PLAYER_STOPS_SNEAKING.onPlayerEvent(player);
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}
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@Inject(method = "onClientCommand", at = @At(
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@@ -98,7 +142,7 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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))
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private void onStartSprinting(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
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{
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CarpetServer.scriptServer.events.onStartSprinting(player);
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PLAYER_STARTS_SPRINTING.onPlayerEvent(player);
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}
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@Inject(method = "onClientCommand", at = @At(
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@@ -108,7 +152,7 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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))
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private void onStopSprinting(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
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{
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CarpetServer.scriptServer.events.onStopSprinting(player);
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PLAYER_STOPS_SPRINTING.onPlayerEvent(player);
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}
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@Inject(method = "onClientCommand", at = @At(
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@@ -119,7 +163,7 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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private void onWakeUp(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
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{
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//weird one - doesn't seem to work, maybe MP
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CarpetServer.scriptServer.events.onOutOfBed(player);
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PLAYER_WAKES_UP.onPlayerEvent(player);
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}
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@Inject(method = "onClientCommand", at = @At(
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@@ -129,7 +173,7 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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))
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private void onElytraEngage(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
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{
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CarpetServer.scriptServer.events.onElytraDeploy(player);
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PLAYER_DEPLOYS_ELYTRA.onPlayerEvent(player);
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}
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@Inject(method = "onPlayerInteractEntity", at = @At(
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@@ -138,7 +182,7 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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))
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private void onEntityInteract(PlayerInteractEntityC2SPacket playerInteractEntityC2SPacket_1, CallbackInfo ci)
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{
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CarpetServer.scriptServer.events.onEntityInteracted(player, playerInteractEntityC2SPacket_1.getEntity(player.getServerWorld()), playerInteractEntityC2SPacket_1.getHand());
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PLAYER_INERACTSW_WITH_ENTITY.onEntityAction(player, playerInteractEntityC2SPacket_1.getEntity(player.getServerWorld()), playerInteractEntityC2SPacket_1.getHand());
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}
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@Inject(method = "onPlayerInteractEntity", at = @At(
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@@ -148,6 +192,6 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
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private void onEntityAttack(PlayerInteractEntityC2SPacket playerInteractEntityC2SPacket_1, CallbackInfo ci)
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{
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//todo add hit and hand in the future
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CarpetServer.scriptServer.events.onEntityAttacked(player, playerInteractEntityC2SPacket_1.getEntity(player.getServerWorld()));
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PLAYER_ATTACKS_ENTITY.onEntityAction(player, playerInteractEntityC2SPacket_1.getEntity(player.getServerWorld()), null);
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}
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}
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