adding support for equipment inventories as well as horse and pillager item inventories.

This commit is contained in:
gnembon committed 2020-11-25 17:52:17 -04:00
1 parent 1e7457c27f
commit 201654ff44
7 files changed
+175 -1

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@@ -0,0 +1,8 @@
package carpet.fakes;
import net.minecraft.inventory.Inventory;
public interface InventoryBearerInterface
{
Inventory getCMInventory();
}
@@ -0,0 +1,21 @@
package carpet.mixins;
import carpet.fakes.InventoryBearerInterface;
import net.minecraft.entity.passive.HorseBaseEntity;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.SimpleInventory;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(HorseBaseEntity.class)
public class HorseBaseEntity_scarpetMixin implements InventoryBearerInterface
{
@Shadow protected SimpleInventory items;
@Override
public Inventory getCMInventory()
{
return items;
}
}
@@ -0,0 +1,21 @@
package carpet.mixins;
import carpet.fakes.InventoryBearerInterface;
import net.minecraft.entity.mob.PillagerEntity;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.SimpleInventory;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(PillagerEntity.class)
public class PillagerEntity_scarpetMixin implements InventoryBearerInterface
{
@Shadow @Final private SimpleInventory inventory;
@Override
public Inventory getCMInventory()
{
return inventory;
}
}
@@ -0,0 +1,96 @@
package carpet.script.utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemStack;
public class LivingInventory implements Inventory
{
private static final Int2ObjectMap<EquipmentSlot> slotToSlot = new Int2ObjectOpenHashMap<EquipmentSlot>(){{
put(0, EquipmentSlot.MAINHAND);
put(1, EquipmentSlot.FEET);
put(2, EquipmentSlot.LEGS);
put(3, EquipmentSlot.CHEST);
put(4, EquipmentSlot.HEAD);
put(5, EquipmentSlot.OFFHAND);
}};
LivingEntity mob;
public LivingInventory(LivingEntity mob)
{
this.mob = mob;
}
@Override
public int size()
{
return 6;
}
@Override
public boolean isEmpty()
{
for (EquipmentSlot slot: EquipmentSlot.values())
if (!mob.getEquippedStack(slot).isEmpty()) return false;
return true;
}
@Override
public ItemStack getStack(int slot)
{
EquipmentSlot slotSlot = slotToSlot.getOrDefault(slot, null);
if (slotSlot == null) return null;
return mob.getEquippedStack(slotToSlot.get(slot));
}
@Override
public ItemStack removeStack(int slot, int amount)
{
EquipmentSlot slotSlot = slotToSlot.getOrDefault(slot, null);
if (slotSlot == null) return null;
ItemStack stack = mob.getEquippedStack(slotSlot);
stack.decrement(amount);
return stack;
}
@Override
public ItemStack removeStack(int slot)
{
EquipmentSlot slotSlot = slotToSlot.getOrDefault(slot, null);
if (slotSlot == null) return null;
ItemStack previous = mob.getEquippedStack(slotSlot);
mob.equipStack(slotSlot, ItemStack.EMPTY);
return previous;
}
@Override
public void setStack(int slot, ItemStack stack)
{
EquipmentSlot slotSlot = slotToSlot.getOrDefault(slot, null);
if (slotSlot == null) return;
mob.equipStack(slotSlot, stack);
}
@Override
public void markDirty()
{
}
@Override
public boolean canPlayerUse(PlayerEntity player)
{
return false;
}
@Override
public void clear()
{
for (EquipmentSlot slot: EquipmentSlot.values())
mob.equipStack(slot, ItemStack.EMPTY);
}
}
@@ -1,8 +1,10 @@
package carpet.script.value;
import carpet.fakes.InventoryBearerInterface;
import carpet.script.CarpetContext;
import carpet.script.LazyValue;
import carpet.script.exception.InternalExpressionException;
import carpet.script.utils.LivingInventory;
import com.mojang.brigadier.StringReader;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import net.minecraft.block.Block;
@@ -15,6 +17,8 @@ import net.minecraft.command.argument.ItemStackArgument;
import net.minecraft.command.argument.ItemStringReader;
import net.minecraft.command.argument.NbtPathArgumentType;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.mob.MobEntity;
import net.minecraft.entity.passive.VillagerEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.Inventory;
@@ -184,7 +188,8 @@ public class NBTSerializableValue extends Value implements ContainerValueInterfa
if (e instanceof PlayerEntity) inv = ((PlayerEntity) e).inventory;
else if (e instanceof Inventory) inv = (Inventory) e;
else if (e instanceof VillagerEntity) inv = ((VillagerEntity) e).getInventory();
else if (e instanceof InventoryBearerInterface) inv = ((InventoryBearerInterface)e).getCMInventory();
else if (e instanceof LivingEntity) inv = new LivingInventory((MobEntity) e);
if (inv == null)
return null;
@@ -222,6 +227,14 @@ public class NBTSerializableValue extends Value implements ContainerValueInterfa
if (player == null) throw new InternalExpressionException("enderchest inventory requires player argument");
return new InventoryLocator(player, player.getBlockPos(), player.getEnderChestInventory(), offset + 2, true);
}
else if (strVal.equals("equipment"))
{
Value v2 = params.get(1 + offset).evalValue(c);
if (!(v2 instanceof EntityValue)) throw new InternalExpressionException("mob inventory requires a mob argument");
Entity e = ((EntityValue) v2).getEntity();
if (!(e instanceof LivingEntity)) throw new InternalExpressionException("mob inventory requires a mob argument");
return new InventoryLocator(e, e.getBlockPos(), new LivingInventory((LivingEntity) e), offset + 2, false);
}
else
{
boolean isEnder = strVal.startsWith("enderchest_");