1.15 pre3
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@@ -4,8 +4,8 @@ org.gradle.jvmargs=-Xmx1G
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# Fabric Properties
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# Fabric Properties
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# check these on https://fabricmc.net/use
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# check these on https://fabricmc.net/use
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# or better: https://modmuss50.me/fabric.html
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# or better: https://modmuss50.me/fabric.html
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minecraft_version=1.15-pre2
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minecraft_version=1.15-pre3
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yarn_mappings=1.15-pre2+build.4
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yarn_mappings=1.15-pre3+build.1
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loader_version=0.7.2+build.174
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loader_version=0.7.2+build.174
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# Mod Properties
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# Mod Properties
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@@ -33,27 +33,14 @@ public class PortalForcer_portalSuffocationMixin
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@Redirect(method = "usePortal", at = @At(
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@Redirect(method = "usePortal", at = @At(
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value = "INVOKE",
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value = "INVOKE",
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target = "Lnet/minecraft/entity/Entity;setPositionAndAngles(DDDFF)V"
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target = "Lnet/minecraft/entity/Entity;method_24203(DDD)V"
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))
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))
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private void alternativeSetPositionAndAngles(Entity entity, double double_1, double double_2, double double_3, float float_1, float float_2)
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private void alternativeSetPositionAndAngles(Entity entity, double d, double e, double f)
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{
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{
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if (CarpetSettings.portalSuffocationFix && CarpetSettings.fixedPosition != null)
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if (CarpetSettings.portalSuffocationFix && CarpetSettings.fixedPosition != null)
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entity.setPositionAndAngles(CarpetSettings.fixedPosition.x, CarpetSettings.fixedPosition.y, CarpetSettings.fixedPosition.z, float_1, float_2);
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entity.method_24203(CarpetSettings.fixedPosition.x, CarpetSettings.fixedPosition.y, CarpetSettings.fixedPosition.z);
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else
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else
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entity.setPositionAndAngles(double_1, double_2, double_3, float_1, float_2);
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entity.method_24203(d, e, f);
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}
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@Redirect(method = "usePortal", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/server/network/ServerPlayNetworkHandler;requestTeleport(DDDFF)V"
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))
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private void alternativeSetPositionAndAngles(ServerPlayNetworkHandler serverPlayNetworkHandler, double double_1, double double_2, double double_3, float float_1, float float_2)
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{
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if (CarpetSettings.portalSuffocationFix && CarpetSettings.fixedPosition != null)
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serverPlayNetworkHandler.requestTeleport(CarpetSettings.fixedPosition.x, CarpetSettings.fixedPosition.y, CarpetSettings.fixedPosition.z, float_1, float_2);
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else
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serverPlayNetworkHandler.requestTeleport(double_1, double_2, double_3, float_1, float_2);
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}
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}
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