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@@ -31,6 +31,7 @@ import com.google.common.collect.Sets;
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import com.mojang.brigadier.StringReader;
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import com.mojang.brigadier.exceptions.CommandSyntaxException;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.longs.LongSet;
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import it.unimi.dsi.fastutil.objects.ObjectSortedSet;
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import net.minecraft.block.BarrierBlock;
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import net.minecraft.block.BedrockBlock;
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@@ -619,10 +620,17 @@ public class CarpetExpression
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* <h3><code>structures(pos), structures(pos, structure_name)</code></h3>
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* <p>Returns structure information for a given block position. Note that strucuture information is the same for
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* all the blocks from the same chunk. <code>structures</code> function can be called with a block, or a block and
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* structure name. In the first case it returns a map of structures at a given position, keyed by structure name,
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* a structure name. In the first case it returns a map of structures at a given position, keyed by structure name,
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* with values indicating the bounding box of the structure - a pair of two 3-value coords (see examples). When
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* called with extra structure name, returns list of components for that structure, with their name, direction
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* called with an extra structure name, returns list of components for that structure, with their name, direction
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* and two sets of coordinates indicating the bounding box of the structure piece.</p>
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* <h3><code>structure_references(pos), structure_references(pos, structure_name)</code></h3>
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* <p>Returns structure information that a chunk with a given block position is part of.
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* <code>structure_references</code> function can be called with a block, or a block and
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* a structure name. In the first case it returns a list of structure names that give chunk belongs to. When
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* called with an extra structure name, returns list of positions pointing to the lowest block position in chunks that
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* hold structure starts for these structures. You can query that chunk structures then to get its bounding boxes.</p>
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* <h3><code>suffocates(pos)</code></h3>
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* <p>Boolean function, true if the block causes suffocation.</p>
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* <h3><code>power(pos)</code></h3>
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@@ -1237,6 +1245,33 @@ public class CarpetExpression
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return LazyValue.NULL;
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});
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this.expr.addLazyFunction("structure_references", -1, (c, t, lv) -> {
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CarpetContext cc = (CarpetContext)c;
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BlockValue.LocatorResult locator = BlockValue.fromParams(cc, lv, 0);
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ServerWorld world = cc.s.getWorld();
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BlockPos pos = locator.block.getPos();
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Map<String, LongSet> references = world.getChunk(pos).getStructureReferences();
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if (lv.size() == locator.offset)
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{
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List<Value> referenceList = references.entrySet().stream().
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filter(e -> e.getValue()!= null && !e.getValue().isEmpty()).
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map(e -> new StringValue(e.getKey())).collect(Collectors.toList());
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return (_c, _t ) -> ListValue.wrap(referenceList);
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}
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String structureName = lv.get(locator.offset).evalValue(c).getString();
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LongSet structureReferences = references.get(structureName);
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if (structureReferences == null || structureReferences.isEmpty())
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{
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Value ret = ListValue.of();
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return (_c, _t) -> ret;
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}
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Value ret = ListValue.wrap(structureReferences.stream().map(l -> ListValue.of(
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new NumericValue(16*ChunkPos.getPackedX(l)),
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Value.ZERO,
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new NumericValue(16*ChunkPos.getPackedZ(l)))).collect(Collectors.toList()));
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return (_c, _t) -> ret;
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});
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this.expr.addLazyFunction("structures", -1, (c, t, lv) -> {
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CarpetContext cc = (CarpetContext)c;
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BlockValue.LocatorResult locator = BlockValue.fromParams(cc, lv, 0);
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