Up priority in MinecraftServer_tickspeedMixin

This commit is contained in:
altrisi committed 2023-03-19 19:36:37 +01:00
1 parent cde3ffced2
commit 1ad927da9d
1 file changed
+1 -1
@@ -24,7 +24,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.function.BooleanSupplier;
@Mixin(MinecraftServer.class)
@Mixin(value = MinecraftServer.class, priority = Integer.MAX_VALUE - 10)
public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableEventLoop<TickTask>
{
@Shadow private volatile boolean running;